Magnet Rise - Black and White
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Magnet Rise

Battle Data

Power Type Category Power Points Accuracy
0 Electric Other 10 --
Priority Duration
+0 5-5 turns
Battle Description
The user levitates using electrically generated magnetism for five turns.
Effect Description Effect Chance
User is immune to Ground moves and effects for five turns. 0%
Makes contactHas a charging turnMust rechargeBlocked by Detect and Protect
ReflectableSnatchableCopied by Mirror MovePunch-based
Sound-basedUnusable during GravityDefrosts when usedTargets opposite side in triples
HealsHits through Substitute

Effectiveness

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDark
11210111112½½11½1

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Level-Up Learners

Level Pokémon Type HP Atk Def SpA SpD Spe
49 Magnemite ElectricSteel 25 35 70 95 55 45
54 Magneton ElectricSteel 50 60 95 120 70 70
40 Voltorb Electric 40 30 50 55 55 100
46 Electrode Electric 60 50 70 80 80 140
23 Porygon Normal 65 60 70 85 75 40
60 Forretress BugSteel 75 90 140 60 60 40
23 Porygon2 Normal 85 80 90 105 95 60
1 Metang SteelPsychic 60 75 100 55 80 50
1 Metagross SteelPsychic 80 135 130 95 90 70
54 Magnezone ElectricSteel 70 70 115 130 90 60
23 Porygon-Z Normal 85 80 70 135 75 90
1 Probopass RockSteel 60 55 145 75 150 40
1 Genesect BugSteel 71 120 95 120 95 99