Imprison - Diamond and Pearl
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Imprison

Battle Data

Power Type Category Power Points Accuracy
0 Psychic Other 10 0%
Priority
+0
Battle Description
If the opponents know any move also known by the user, the opponents are prevented from using it.
Effect Description Effect Chance
Prevents the target from using any moves that the user also knows. 0%
Makes contactHas a charging turnMust rechargeBlocked by Detect and Protect
ReflectableSnatchableCopied by Mirror MovePunch-based
Sound-basedUnusable during GravityDefrosts when usedTargets opposite side in triples
HealsHits through Substitute

Effectiveness

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDark
12121111½1111½110

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Level-Up Learners

Level Pokémon Type HP Atk Def SpA SpD Spe
21 Vulpix Fire 38 41 40 50 65 65
43 Stantler Normal 73 95 62 85 65 85
32 Ralts Psychic 28 25 25 45 35 40
36 Kirlia Psychic 38 35 35 65 55 50
40 Gardevoir Psychic 68 65 65 125 115 80
12 Bronzor SteelPsychic 57 24 86 24 86 23
1 Bronzong SteelPsychic 67 89 116 79 116 33
12 Bronzong SteelPsychic 67 89 116 79 116 33
6 Uxie Psychic 75 75 130 75 130 95
6 Mesprit Psychic 80 105 105 105 105 80
6 Azelf Psychic 75 125 70 125 70 115