Snorlax #143 Black and White
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#143 Snorlax

Snorlax ken sugimori artwork Normal SpritesNormal Backsprites
Snorlax sprite
Snorlax backsprite
Shiny SpritesShiny Backsprites
Shiny Snorlax sprite
Shiny Snorlax backsprite

Gender Ratio

Gender pie chart

Snorlax - Sleeping Pokémon

Flavor Text
BlackWhen its belly is full, it becomes too lethargic to even lift a finger, so it is safe to bounce on its belly.
White

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Friendship -->


Ability

Immunity Prevents the Pokémon from getting poisoned.
Thick Fat Ups resistance to Fire- and Ice-type moves.
Gluttony
(Dreamworld)
Encourages the early use of a held Berry.

Height

bw male trainer height

Male Trainer: 4'11"

bw Snorlax height

Snorlax: 7'11"


Weight

bw Snorlax wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Snorlax: 1012 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 25 0 189 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 50 100 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
4 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
9 Amnesia 0 -- Raises the user's Special Defense by two stages.
Psychic Other 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
12 Lick 20 100 Has a 30% chance to paralyze the target.
Ghost Physical 30 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
17 Belly Drum 0 -- User pays half its max HP to max out its Attack.
Normal Other 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP.
20 Yawn 0 -- Target sleeps at the end of the next turn.
Normal Other 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
25 Chip Away 70 100 Ignores the target's stat modifiers.
Normal Physical 20 Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
28 Snore 40 100 Has a 0% chance to make the target flinch. Only works if the user is sleeping.
Normal Special 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
28 Rest 0 -- User sleeps for two turns, completely healing itself.
Psychic Other 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
33 Sleep Talk 0 -- Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Normal Other 10 While it is asleep, the user randomly uses one of the moves it knows.
36 Body Slam 85 100 Has a 30% chance to paralyze the target.
Normal Physical 15 The user drops onto the target with its full body weight. It may also leave the target with paralysis.
41 Block 0 -- Prevents the target from leaving battle.
Normal Other 5 The user blocks the target's way with arms spread wide to prevent escape.
44 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
49 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
52 Heavy Slam 1 100 Power is higher when the user weighs more than the target, up to a maximum of 120.
Steel Physical 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
57 Giga Impact 150 90 User foregoes its next turn to recharge.
Normal Physical 5 The user charges at the target using every bit of its power. The user must rest on the next turn.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 160 110 65 30 65 110
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
6649 88649 351649 605649 330649 49649