Typhlosion #157 Black and White
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#157 Typhlosion

Typhlosion ken sugimori artwork Normal SpritesNormal Backsprites
Typhlosion sprite
Typhlosion backsprite
Shiny SpritesShiny Backsprites
Shiny Typhlosion sprite
Shiny Typhlosion backsprite

Gender Ratio

Gender pie chart

Typhlosion - Volcano Pokémon

Flavor Text
BlackIt attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
White

Type:   Fire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×12
½
×1
1
×12
½
×12
½
×2
2
×12
½
×1
1
×1
1
×12
½
×1
1
×1
1

Evolutions

 

-- Level 14 -->


-- Level 36 -->


Ability

Blaze Powers up Fire-type moves in a pinch.
Flash Fire
(Dreamworld)
It powers up Fire-type moves if it's hit by one.

Height

bw male trainer height

Male Trainer: 4'11"

bw Typhlosion height

Typhlosion: 6'7"


Weight

bw Typhlosion wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Typhlosion: 175 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 240 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Gyro Ball 1 100 Power raises when the user has lower Speed, up to a maximum of 150.
Steel Physical 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
1 Tackle 50 100 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 SmokeScreen 0 100 Lowers the target's accuracy by one stage.
Normal Other 20 The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
1 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
6 SmokeScreen 0 100 Lowers the target's accuracy by one stage.
Normal Other 20 The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
10 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
13 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
20 Flame Wheel 60 100 Has a 10% chance to [burn]{mechanic} the target. Lets frozen Pokémon thaw themselves.
Fire Physical 25 The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
24 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
31 Swift 60 -- Never misses.
Normal Special 20 Star-shaped rays are shot at the opposing team. This attack never misses.
35 Flame Charge 50 100 Inflicts regular damage. Raises the user's Speed by one stage.
Fire Physical 20 The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
43 Lava Plume 80 100 Has a 30% chance to [burn]{mechanic} the target.
Fire Special 15 An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
48 Flamethrower 95 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 15 The target is scorched with an intense blast of fire. It may also leave the target with a burn.
56 Inferno 100 50 Has a 100% chance to [burn]{mechanic} the target.
Fire Special 5 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
61 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
69 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
74 Eruption 150 100 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Fire Special 5 The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +3 +0
Base 78 84 78 100 109 85
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
188649 247649 229649 89649 65649 170649