Aipom #190 Black and White
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#190 Aipom

Aipom ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Aipom sprite
Female Aipom sprite
Male Aipom backsprite
Female Aipom backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Aipom sprite
Shiny Female Aipom sprite
Shiny Male Aipom backsprite
Shiny Female Aipom backsprite

Gender Ratio

Gender pie chart

Aipom - Long Tail Pokémon

Flavor Text
BlackIt lives high among the treetops. It can use its tail as freely and cleverly as its hands.
White

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Know Attack: Double Hit -->


Ability

Run Away Enables a sure getaway from wild Pokémon.
Pickup The Pokémon may pick up items.
Skill Link
(Dreamworld)
Increases the frequency of multi-strike moves.

Height

bw male trainer height

Male Trainer: 4'11"

bw Aipom height

Aipom: 3'7"


Weight

bw Aipom wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Aipom: 25 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 72 Fast 800,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
1 Tail Whip 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
4 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
8 Astonish 30 100 Has a 0% chance to make the target flinch.
Ghost Physical 15 The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
11 Baton Pass 0 -- Allows the trainer to switch out the user and pass effects along to its replacement.
Normal Other 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
15 Tickle 0 100 Lowers the target's Attack and Defense by one stage.
Normal Other 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
18 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
22 Swift 60 -- Never misses.
Normal Special 20 Star-shaped rays are shot at the opposing team. This attack never misses.
25 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
29 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
32 Double Hit 35 90 Hits twice in one turn.
Normal Physical 10 The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
36 Fling 1 100 Throws held item at the target; power depends on the item.
Dark Physical 10 The user flings its held item at the target to attack. Its power and effects depend on the item.
39 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
43 Last Resort 140 100 Can only be used after all of the user's other moves have been used.
Normal Physical 5 This move can be used only after the user has used all the other moves it knows in the battle.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 55 70 55 85 40 55
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
463649 368649 447649 186649 561649 448649