Spearow #21 Black and White
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#21 Spearow

Spearow ken sugimori artwork Normal SpritesNormal Backsprites
Spearow sprite
Spearow backsprite
Shiny SpritesShiny Backsprites
Shiny Spearow sprite
Shiny Spearow backsprite

Gender Ratio

Gender pie chart

Spearow - Tiny Bird Pokémon

Flavor Text
BlackIt flaps its small wings busily to fly. Using its beak, it searches in grass for prey.
White

Type:   NormalFlying
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×0
0
×2
2
×12
½
×0
0
×1
1
×1
1
×1
1
×12
½
×2
2
×1
1
×2
2
×1
1
×1
1

Evolutions

 
 
 

-- Level 20 -->


Ability

Keen Eye Prevents other Pokémon from lowering accuracy.
Sniper
(Dreamworld)
Powers up moves if they become critical hits.

Height

bw male trainer height

Male Trainer: 4'11"

bw Spearow height

Spearow: 1'0"


Weight

bw Spearow wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Spearow: 4 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 255 90 52 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Peck 35 100 Inflicts regular damage with no additional effect.
Flying Physical 35 The target is jabbed with a sharply pointed beak or horn.
1 Growl 0 100 Lowers the target's Attack by one stage.
Normal Other 40 The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
9 Fury Attack 15 85 Hits 2-5 times in one turn.
Normal Physical 20 The target is jabbed repeatedly with a horn or beak two to five times in a row.
13 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
17 Aerial Ace 60 -- Never misses.
Flying Physical 20 The user confounds the target with speed, then slashes. The attack lands without fail.
21 Mirror Move 0 -- Uses the target's last used move.
Flying Other 20 The user counters the target by mimicking the target's last move.
25 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
29 Assurance 50 100 Power is doubled if the target has already received damage this turn.
Dark Physical 10 If the target has already taken some damage in the same turn, this attack's power is doubled.
33 Roost 0 -- Heals the user by half its max HP.
Flying Other 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
37 Drill Peck 80 100 Inflicts regular damage with no additional effect.
Flying Physical 20 A corkscrewing attack with the sharp beak acting as a drill.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 40 60 30 70 31 31
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
601649 452649 635649 283649 596649 614649