Houndour #228 Black and White
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#228 Houndour

Houndour ken sugimori artwork Normal SpritesNormal Backsprites
Houndour sprite
Houndour backsprite
Shiny SpritesShiny Backsprites
Shiny Houndour sprite
Shiny Houndour backsprite

Gender Ratio

Gender pie chart

Houndour - Dark Pokémon

Flavor Text
BlackIt is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
White

Type:   DarkFire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×2
2
×2
2
×1
1
×12
½
×12
½
×12
½
×2
2
×12
½
×1
1
×0
0
×12
½
×1
1
×12
½

Evolutions

 
 
 

-- Level 24 -->


Ability

Early Bird The Pokémon awakens quickly from sleep.
Flash Fire It powers up Fire-type moves if it's hit by one.
Unnerve
(Dreamworld)
Makes the foe nervous and unable to eat Berries.

Height

bw male trainer height

Male Trainer: 4'11"

bw Houndour height

Houndour: 2'0"


Weight

bw Houndour wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Houndour: 24 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 120 120 66 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
4 Howl 0 -- Raises the user's Attack by one stage.
Normal Other 40 The user howls loudly to raise its spirit, boosting its Attack stat.
8 Smog 20 70 Has a 40% chance to poison the target.
Poison Special 20 The target is attacked with a discharge of filthy gases. It may also poison the target.
13 Roar 0 100 Immediately ends wild battles. Forces trainers to switch Pokémon.
Normal Other 20 The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
16 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
20 Odor Sleuth 0 -- Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
25 Beat Up 1 100 Hits once for every conscious Pokémon the trainer has.
Dark Physical 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
28 Fire Fang 65 95 Has a 10% chance to [burn]{mechanic} the target and a 10% chance to make the target flinch.
Fire Physical 15 The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
32 Faint Attack 60 -- Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
37 Embargo 0 100 Target cannot use held items.
Dark Other 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
40 Foul Play 95 100 Calculates damage with the target's attacking stat.
Dark Physical 15 The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
44 Flamethrower 95 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 15 The target is scorched with an intense blast of fire. It may also leave the target with a burn.
49 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
52 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
56 Inferno 100 50 Has a 100% chance to [burn]{mechanic} the target.
Fire Special 5 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +1 +0
Base 45 60 30 65 80 50
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
557649 452649 635649 331649 224649 504649