Solrock #338 Black and White
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#338 Solrock

Solrock ken sugimori artwork Normal SpritesNormal Backsprites
Solrock sprite
Solrock backsprite
Shiny SpritesShiny Backsprites
Shiny Solrock sprite
Shiny Solrock backsprite

Gender Ratio

Gender pie chart

Solrock - Meteorite Pokémon

Flavor Text
BlackA new Pokémon species, rumored to be from the sun. It gives off light while spinning.
White

Type:   RockPsychic
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×1
1
×12
½
×12
½
×2
2
×1
1
×2
2
×2
2
×2
2
×12
½
×2
2
×2
2
×1
1
×12
½
×1
1
×1
1
×2
2

Evolutions

 
 
 
 
 

Ability

Levitate Gives full immunity to all Ground-type moves.

Height

bw male trainer height

Male Trainer: 4'11"

bw Solrock height

Solrock: 4'11"


Weight

bw Solrock wdight
bw female trainer weight
scale
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scaleLever_12_r

Solrock: 339 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 60 154 Fast 800,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 50 100 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Harden 0 -- Raises the user's Defense by one stage.
Normal Other 30 The user stiffens all the muscles in its body to raise its Defense stat.
1 Confusion 50 100 Has a 10% chance to confuse the target.
Psychic Special 25 The target is hit by a weak telekinetic force. It may also leave the target confused.
9 Rock Throw 50 90 Inflicts regular damage with no additional effect.
Rock Physical 15 The user picks up and throws a small rock at the target to attack.
12 Fire Spin 35 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Fire Special 15 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
20 Rock Polish 0 -- Raises the user's Speed by two stages.
Rock Other 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat.
23 Psywave 1 80 Inflicts damage between 50% and 150% of the user's level.
Psychic Special 15 The target is attacked with an odd psychic wave. The attack varies in intensity.
31 Embargo 0 100 Target cannot use held items.
Dark Other 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
34 Cosmic Power 0 -- Raises the user's Defense and Special Defense by one stage.
Psychic Other 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
42 Heal Block 0 100 Prevents target from restoring its HP for five turns.
Psychic Other 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
45 Rock Slide 75 90 Has a 0% chance to make the target flinch.
Rock Physical 10 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
53 SolarBeam 120 100 Requires a turn to charge before attacking.
Grass Special 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
56 Explosion 250 100 User faints.
Normal Physical 5 The user explodes to inflict damage on those around it. The user faints upon using this move.
64 Wonder Room 0 -- All Pokémon's Defense and Special Defense are swapped for 5 turns.
Psychic Other 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +2 +0 +0 +0 +0
Base 70 95 85 70 55 65
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
295649 165649 184649 283649 426649 344649