Clefairy #35 Black and White
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#35 Clefairy

Clefairy ken sugimori artwork Normal SpritesNormal Backsprites
Clefairy sprite
Clefairy backsprite
Shiny SpritesShiny Backsprites
Shiny Clefairy sprite
Shiny Clefairy backsprite

Gender Ratio

Gender pie chart

Clefairy - Fairy Pokémon

Flavor Text
BlackIt is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon.
White

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 

-- Friendship -->


-- Use Item Moon Stone -->


Ability

Cute Charm Contact with the Pokémon may cause infatuation.
Magic Guard The Pokémon only takes damage from attacks.
Friend Guard
(Dreamworld)
Reduces damage done to allies.

Height

bw male trainer height

Male Trainer: 4'11"

bw Clefairy height

Clefairy: 2'0"


Weight

bw Clefairy wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Clefairy: 17 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 150 120 113 Fast 800,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Pound 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 The target is physically pounded with a long tail or a foreleg, etc.
1 Growl 0 100 Lowers the target's Attack by one stage.
Normal Other 40 The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
4 Encore 0 100 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Normal Other 5 The user compels the target to keep using only the move it last used for three turns.
7 Sing 0 55 Puts the target to sleep.
Normal Other 15 A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
10 DoubleSlap 15 85 Hits 2-5 times in one turn.
Normal Physical 10 The target is slapped repeatedly, back and forth, two to five times in a row.
13 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
16 Follow Me 0 -- Redirects the target's single-target effects to the user for this turn.
Normal Other 20 The user draws attention to itself, making all targets take aim only at the user.
19 Minimize 0 -- Raises the user's evasion by two stages.
Normal Other 20 The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
22 Wake-Up Slap 60 100 If the target is asleep, has double power and wakes it up.
Fighting Physical 10 This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
25 Bestow 0 -- Gives the user's held item to the target.
Normal Other 15 The user passes its held item to the target when the target isn't holding an item.
28 Cosmic Power 0 -- Raises the user's Defense and Special Defense by one stage.
Psychic Other 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
31 Lucky Chant 0 -- Prevents the target from scoring critical hits for five turns.
Normal Other 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
34 Metronome 0 -- Randomly selects and uses any move in the game.
Normal Other 10 The user waggles a finger and stimulates its brain into randomly using nearly any move.
37 Gravity 0 -- Disables moves and immunities that involve flying or levitating for five turns.
Psychic Other 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
40 Moonlight 0 -- Heals the user by half its max HP. Affected by weather.
Normal Other 5 The user restores its own HP. The amount of HP regained varies with the weather.
43 Stored Power 20 100 Power is higher the more the user's stats have been raised, to a maximum of 31×.
Psychic Special 10 The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
46 Light Screen 0 -- Reduces damage from special attacks by 50% for five turns..
Psychic Other 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
49 Healing Wish 0 -- User faints. Its replacement has its HP fully restored and any major status effect removed.
Psychic Other 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
52 After You 0 -- Makes the target act next this turn.
Normal Other 15 The user helps the target and makes it use its move right after the user.
55 Meteor Mash 100 85 Has a 0% chance to raise the user's Attack by one stage.
Steel Physical 10 The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 70 45 48 35 60 65
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
295649 566649 511649 565649 387649 344649