Jigglypuff #39 Black and White
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#39 Jigglypuff

Jigglypuff ken sugimori artwork Normal SpritesNormal Backsprites
Jigglypuff sprite
Jigglypuff backsprite
Shiny SpritesShiny Backsprites
Shiny Jigglypuff sprite
Shiny Jigglypuff backsprite

Gender Ratio

Gender pie chart

Jigglypuff - Balloon Pokémon

Flavor Text
BlackWhen it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
White

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 

-- Friendship -->


-- Use Item Moon Stone -->


Ability

Cute Charm Contact with the Pokémon may cause infatuation.
Friend Guard
(Dreamworld)
Reduces damage done to allies.

Height

bw male trainer height

Male Trainer: 4'11"

bw Jigglypuff height

Jigglypuff: 2'8"


Weight

bw Jigglypuff wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Jigglypuff: 12 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 170 120 95 Fast 800,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Sing 0 55 Puts the target to sleep.
Normal Other 15 A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
5 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
9 Pound 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 The target is physically pounded with a long tail or a foreleg, etc.
13 Disable 0 100 Disables the target's last used move for 1-8 turns.
Normal Other 20 For four turns, this move prevents the target from using the move it last used.
17 Round 60 100 Has double power if it's used more than once per turn.
Normal Special 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
21 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
25 DoubleSlap 15 85 Hits 2-5 times in one turn.
Normal Physical 10 The target is slapped repeatedly, back and forth, two to five times in a row.
29 Rest 0 -- User sleeps for two turns, completely healing itself.
Psychic Other 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
33 Body Slam 85 100 Has a 30% chance to paralyze the target.
Normal Physical 15 The user drops onto the target with its full body weight. It may also leave the target with paralysis.
37 Gyro Ball 1 100 Power raises when the user has lower Speed, up to a maximum of 150.
Steel Physical 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
41 Wake-Up Slap 60 100 If the target is asleep, has double power and wakes it up.
Fighting Physical 10 This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
45 Mimic 0 -- Copies the target's last used move.
Normal Other 10 The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
49 Hyper Voice 90 100 Inflicts regular damage with no additional effect.
Normal Special 10 The user lets loose a horribly echoing shout with the power to inflict damage.
53 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 115 45 20 20 45 25
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
24649 566649 642649 635649 506649 643649