Buneary #427 Black and White
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#427 Buneary

Buneary ken sugimori artwork Normal SpritesNormal Backsprites
Buneary sprite
Buneary backsprite
Shiny SpritesShiny Backsprites
Shiny Buneary sprite
Shiny Buneary backsprite

Gender Ratio

Gender pie chart

Buneary - Rabbit Pokémon

Flavor Text
BlackIts ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
White

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Friendship -->


Ability

Run Away Enables a sure getaway from wild Pokémon.
Klutz The Pokémon can't use any held items.
Limber
(Dreamworld)
The Pokémon is protected from paralysis.

Height

bw male trainer height

Male Trainer: 4'11"

bw Buneary height

Buneary: 1'4"


Weight

bw Buneary wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Buneary: 12 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 70 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Splash 0 -- Does nothing.
Normal Other 40 The user just flops and splashes around to no effect at all...
1 Pound 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 The target is physically pounded with a long tail or a foreleg, etc.
1 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
1 Foresight 0 -- Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
6 Endure 0 -- Prevents the user's HP from lowering below 1 this turn.
Normal Other 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
13 Frustration 1 100 Power increases as happiness decreases, up to a maximum of 102.
Normal Physical 20 A full-power attack that grows more powerful the less the user likes its Trainer.
16 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
23 Jump Kick 100 95 If the user misses, it takes half the damage it would have inflicted in recoil.
Fighting Physical 10 The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
26 Baton Pass 0 -- Allows the trainer to switch out the user and pass effects along to its replacement.
Normal Other 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
33 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
36 Dizzy Punch 70 100 Has a 20% chance to confuse the target.
Normal Physical 10 The target is hit with rhythmically launched punches that may also leave it confused.
43 After You 0 -- Makes the target act next this turn.
Normal Other 15 The user helps the target and makes it use its move right after the user.
46 Charm 0 100 Lowers the target's Attack by two stages.
Normal Other 20 The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
53 Entrainment 0 100 Copies the user's ability onto the target.
Normal Other 15 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
56 Bounce 85 85 User bounces high into the air, dodging all attacks, and hits next turn.
Flying Physical 5 The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
63 Healing Wish 0 -- User faints. Its replacement has its HP fully restored and any major status effect removed.
Psychic Other 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 55 66 44 85 44 56
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
463649 376649 548649 186649 509649 405649