Spiritomb #442 Black and White
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#442 Spiritomb

Spiritomb ken sugimori artwork Normal SpritesNormal Backsprites
Spiritomb sprite
Spiritomb backsprite
Shiny SpritesShiny Backsprites
Shiny Spiritomb sprite
Shiny Spiritomb backsprite

Gender Ratio

Gender pie chart

Spiritomb - Forbidden Pokémon

Flavor Text
BlackIts constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.
White

Type:   GhostDark
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×0
0
×0
0
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1

Evolutions

 
 
 
 
 

Ability

Pressure The Pokémon raises the foe's PP usage.
Infiltrator
(Dreamworld)
Passes through the foe's barrier and strikes.

Height

bw male trainer height

Male Trainer: 4'11"

bw Spiritomb height

Spiritomb: 3'3"


Weight

bw Spiritomb wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Spiritomb: 238 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 100 0 170 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Curse 0 -- Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ghost Other 10 A move that works differently for the Ghost type than for all other types.
1 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
1 Confuse Ray 0 100 Confuses the target.
Ghost Other 10 The target is exposed to a sinister ray that triggers confusion.
1 Spite 0 100 Lowers the PP of the target's last used move by 4.
Ghost Other 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
1 Shadow Sneak 40 100 Inflicts regular damage with no additional effect.
Ghost Physical 30 The user extends its shadow and attacks the target from behind. This move always goes first.
7 Faint Attack 60 -- Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
13 Hypnosis 0 60 Puts the target to sleep.
Psychic Other 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
19 Dream Eater 100 100 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Psychic Special 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
25 Ominous Wind 60 100 Has a 10% chance to raise all of the user's stats by one stage.
Ghost Special 5 The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
31 Sucker Punch 80 100 Only works if the target is about to use a damaging move.
Dark Physical 5 This move enables the user to attack first. It fails if the target is not readying an attack, however.
37 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
43 Memento 0 100 Lowers the target's Attack and Special Attack by two stages. User faints.
Dark Other 10 The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
49 Dark Pulse 80 100 Has a 0% chance to make the target flinch.
Dark Special 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +1 +0 +0 +1
Base 50 92 108 35 92 108
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
516649 174649 63649 565649 142649 50649