Magmortar #467 Black and White
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#467 Magmortar

Magmortar ken sugimori artwork Normal SpritesNormal Backsprites
Magmortar sprite
Magmortar backsprite
Shiny SpritesShiny Backsprites
Shiny Magmortar sprite
Shiny Magmortar backsprite

Gender Ratio

Gender pie chart

Magmortar - Blast Pokémon

Flavor Text
BlackWhen launching 3,600 degrees F fireballs, its body takes on a whitish hue from the intense heat.
White

Type:   Fire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×12
½
×1
1
×12
½
×12
½
×2
2
×12
½
×1
1
×1
1
×12
½
×1
1
×1
1

Evolutions

 

-- Level 30 -->


-- Trade holding Magmarizer -->


Ability

Flame Body Contact with the Pokémon may burn the attacker.
Vital Spirit
(Dreamworld)
Prevents the Pokémon from falling asleep.

Height

bw male trainer height

Male Trainer: 4'11"

bw Magmortar height

Magmortar: 5'3"


Weight

bw Magmortar wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Magmortar: 150 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 30 0 243 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 ThunderPunch 75 100 Has a 10% chance to paralyze the target.
Electric Physical 15 The target is punched with an electrified fist. It may also leave the target with paralysis.
1 Smog 20 70 Has a 40% chance to poison the target.
Poison Special 20 The target is attacked with a discharge of filthy gases. It may also poison the target.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
1 SmokeScreen 0 100 Lowers the target's accuracy by one stage.
Normal Other 20 The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
6 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
11 SmokeScreen 0 100 Lowers the target's accuracy by one stage.
Normal Other 20 The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
16 Faint Attack 60 -- Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
21 Fire Spin 35 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Fire Special 15 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
26 Confuse Ray 0 100 Confuses the target.
Ghost Other 10 The target is exposed to a sinister ray that triggers confusion.
32 Flame Burst 70 100 Deals splash damage to Pokémon next to the target.
Fire Special 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
38 Fire Punch 75 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Physical 15 The target is punched with a fiery fist. It may also leave the target with a burn.
44 Lava Plume 80 100 Has a 30% chance to [burn]{mechanic} the target.
Fire Special 15 An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
50 Flamethrower 95 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 15 The target is scorched with an intense blast of fire. It may also leave the target with a burn.
56 Sunny Day 0 -- Changes the weather to sunny for five turns.
Fire Other 5 The user intensifies the sun for five turns, powering up Fire-type moves.
62 Fire Blast 120 85 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 5 The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
68 Hyper Beam 150 90 User foregoes its next turn to recharge.
Normal Special 5 The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +3 +0
Base 75 95 67 83 125 95
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
232649 165649 318649 190649 34649 109649