Yanmega #469 Black and White
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#469 Yanmega

Yanmega ken sugimori artwork Normal SpritesNormal Backsprites
Yanmega sprite
Yanmega backsprite
Shiny SpritesShiny Backsprites
Shiny Yanmega sprite
Shiny Yanmega backsprite

Gender Ratio

Gender pie chart

Yanmega - Ogre Darner Pokémon

Flavor Text
BlackIts jaw power is incredible. It is adept at biting apart foes while flying by at high speed.
White

Type:   BugFlying
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×14
¼
×2
2
×1
1
×0
0
×4
4
×12
½
×1
1
×1
1
×2
2
×1
1
×14
¼
×2
2
×1
1
×2
2
×1
1
×1
1

Evolutions

 
 
 

-- Know Attack: AncientPower -->


Ability

Speed Boost Its Speed stat is gradually boosted.
Tinted Lens Powers up “not very effective” moves.
Frisk
(Dreamworld)
The Pokémon can check a foe's held item.

Height

bw male trainer height

Male Trainer: 4'11"

bw Yanmega height

Yanmega: 6'3"


Weight

bw Yanmega wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
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scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Yanmega: 113 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 30 0 180 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Night Slash 70 100 Has an increased chance for a critical hit.
Dark Physical 15 The user slashes the target the instant an opportunity arises. Critical hits land more easily.
1 Double Team 0 -- Raises the user's evasion by one stage.
Normal Other 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
1 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
1 Foresight 0 -- Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
1 Tackle 50 100 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Bug Bite 60 100 If target has a berry, inflicts double damage and uses the berry.
Bug Physical 20 The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
6 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
11 Double Team 0 -- Raises the user's evasion by one stage.
Normal Other 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
14 SonicBoom 1 90 Inflicts 20 points of damage.
Normal Special 20 The target is hit with a destructive shock wave that always inflicts 20 HP damage.
17 Detect 0 -- Prevents any moves from hitting the user this turn.
Fighting Other 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
22 Supersonic 0 55 Confuses the target.
Normal Other 20 The user generates odd sound waves from its body. It may confuse the target.
27 Uproar 90 100 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Normal Special 10 The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
30 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
33 AncientPower 60 100 Has a 0% chance to raise all of the user's stats by one stage.
Rock Special 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
38 Feint 30 100 Only works if the target uses Protect or Detect on this turn.
Normal Physical 10 An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
43 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
46 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
49 U-turn 70 100 User must switch out after attacking.
Bug Physical 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
54 Air Slash 75 95 Has a 0% chance to make the target flinch.
Flying Special 20 The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
57 Bug Buzz 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Bug Special 10 The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +2 +0 +0 +0 +0
Base 86 76 86 95 116 56
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
130649 302649 158649 121649 42649 405649