Victini #494 Black and White
PokéSplash » Pokédex » Black and White » Victini #494 Black and White
Diamond and Pearl Platinum Heart Gold and Soul Silver Black and White

PokeSplash SplashDex
Populating list Contents...





#494 Victini

Victini ken sugimori artwork Normal SpritesNormal Backsprites
Victini sprite
Victini backsprite
Shiny SpritesShiny Backsprites
Shiny Victini sprite
Shiny Victini backsprite

Gender Ratio

Gender pie chart

Victini - Victory Pokémon

Flavor Text
BlackThis Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.
WhiteIt creates an unlimited supply of energy inside its body, which it shares with those who touch it.

Type:   PsychicFire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×12
½
×1
1
×1
1
×2
2
×2
2
×1
1
×2
2
×12
½
×12
½
×2
2
×12
½
×1
1
×12
½
×12
½
×1
1
×2
2

Evolutions

 
 
 
 
 

Ability

Victory Star Boosts the accuracy of its allies and itself.

Height

bw male trainer height

Male Trainer: 4'11"

bw Victini height

Victini: 1'4"


Weight

bw Victini wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Victini: 9 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 3 0 270 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Searing Shot 100 100 Has a 30% chance to [burn]{mechanic} the target.
Fire Special 5 An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
1 Focus Energy 0 -- Increases the user's chance to score a critical hit.
Normal Other 30 The user takes a deep breath and focuses so that critical hits land more easily.
1 Confusion 50 100 Has a 10% chance to confuse the target.
Psychic Special 25 The target is hit by a weak telekinetic force. It may also leave the target confused.
1 Incinerate 30 100 Destroys the target's held berry.
Fire Special 15 The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
1 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
9 Endure 0 -- Prevents the user's HP from lowering below 1 this turn.
Normal Other 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
17 Headbutt 70 100 Has a 0% chance to make the target flinch.
Normal Physical 15 The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
25 Flame Charge 50 100 Inflicts regular damage. Raises the user's Speed by one stage.
Fire Physical 20 The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
33 Reversal 1 100 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fighting Physical 15 An all-out attack that becomes more powerful the less HP the user has.
41 Flame Burst 70 100 Deals splash damage to Pokémon next to the target.
Fire Special 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
49 Zen Headbutt 80 90 Has a 0% chance to make the target flinch.
Psychic Physical 15 The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
57 Inferno 100 50 Has a 100% chance to [burn]{mechanic} the target.
Fire Special 5 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
65 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
73 Flare Blitz 120 100 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to [burn]{mechanic} the target.
Fire Physical 15 The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
81 Final Gambit 1 100 Inflicts damage equal to the user's remaining HP. User faints.
Fighting Special 5 The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
89 Stored Power 20 100 Power is higher the more the user's stats have been raised, to a maximum of 31×.
Psychic Special 10 The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
97 Overheat 140 90 Lowers the user's Special Attack by two stages after inflicting damage.
Fire Special 5 The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +3 +0 +0 +0 +0 +0
Base 100 100 100 100 100 100
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
77649 141649 102649 89649 109649 87649