Purrloin #509 Black and White
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#509 Purrloin

Purrloin ken sugimori artwork Normal SpritesNormal Backsprites
Purrloin sprite
Purrloin backsprite
Shiny SpritesShiny Backsprites
Shiny Purrloin sprite
Shiny Purrloin backsprite

Gender Ratio

Gender pie chart

Purrloin - Devious Pokémon

Flavor Text
BlackThey steal from people for fun, but their victims can't help but forgive them. Their deceptively cute act is perfect.
WhiteIts cute act is a ruse. When victims let down their guard, they find their items taken. It attacks with sharp claws.

Type:   Dark
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1



-- Level 20 -->


Limber The Pokémon is protected from paralysis.
Unburden Raises Speed if a held item is used.
Gives priority to a status move.


bw male trainer height

Male Trainer: 4'11"

bw Purrloin height

Purrloin: 1'4"


bw Purrloin wdight
bw female trainer weight

Purrloin: 22 lbs.   Female Trainer: 88 lbs.

Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 255 0 56 Medium Fast 1,000,000


Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
3 Growl 0 100 Lowers the target's Attack by one stage.
Normal Other 40 The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
6 Assist 0 -- Randomly selects and uses one of the trainer's other Pokémon's moves.
Normal Other 20 The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
10 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
12 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
15 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
19 Torment 0 100 Prevents the target from using the same move twice in a row.
Dark Other 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
21 Fake Out 40 100 Can only be used as the first move after the user enters battle. Causes the target to flinch.
Normal Physical 10 An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
24 Hone Claws 0 -- Raises the user's Attack and accuracy by one stage.
Dark Other 15 The user sharpens its claws to boost its Attack stat and accuracy.
28 Assurance 50 100 Power is doubled if the target has already received damage this turn.
Dark Physical 10 If the target has already taken some damage in the same turn, this attack's power is doubled.
30 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Captivate 0 100 Lowers the target's Special Attack by two stages if it's the opposite gender.
Normal Other 20 If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
37 Night Slash 70 100 Has an increased chance for a critical hit.
Dark Physical 15 The user slashes the target the instant an opportunity arises. Critical hits land more easily.
39 Snatch 0 -- Steals the target's move, if it's self-targeted.
Dark Other 10 The user steals the effects of any healing or stat-changing move the opponent attempts to use.
42 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
46 Sucker Punch 80 100 Only works if the target is about to use a damaging move.
Dark Physical 5 This move enables the user to attack first. It fails if the target is not readying an attack, however.
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 41 50 37 66 50 37
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
565649 529649 594649 295649 469649 593649