Blitzle #522 Black and White
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#522 Blitzle

Blitzle ken sugimori artwork Normal SpritesNormal Backsprites
Blitzle sprite
Blitzle backsprite
Shiny SpritesShiny Backsprites
Shiny Blitzle sprite
Shiny Blitzle backsprite

Gender Ratio

Gender pie chart

Blitzle - Electrified Pokémon

Flavor Text
BlackIts mane shines when it discharges electricity. They use their flashing manes to communicate with one another.
WhiteWhen thunderclouds cover the sky, it will appear. It can catch lightning with its mane and store the electricity.

Type:   Electric
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×12
½
×1
1
×2
2
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Level 27 -->


Ability

Lightningrod Draws in all Electric-type moves to up Sp. Attack.
Motor Drive Raises Speed if hit by an Electric-type move.
Sap Sipper
(Dreamworld)
Boosts Attack when hit by a Grass-type move.

Height

bw male trainer height

Male Trainer: 4'11"

bw Blitzle height

Blitzle: 3'7"


Weight

bw Blitzle wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Blitzle: 66 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 59 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
4 Tail Whip 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
8 Charge 0 -- Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Electric Other 20 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
11 Shock Wave 60 -- Never misses.
Electric Special 20 The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
15 Thunder Wave 0 100 Paralyzes the target.
Electric Other 20 A weak electric charge is launched at the target. It causes paralysis if it hits.
18 Flame Charge 50 100 Inflicts regular damage. Raises the user's Speed by one stage.
Fire Physical 20 The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
22 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
25 Spark 65 100 Has a 30% chance to paralyze the target.
Electric Physical 20 The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
29 Stomp 65 100 Has a 0% chance to make the target flinch.
Normal Physical 20 The target is stomped with a big foot. It may also make the target flinch.
32 Discharge 80 100 Has a 30% chance to paralyze the target.
Electric Special 15 A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
36 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
39 Wild Charge 90 100 User receives 1/4 the damage it inflicts in recoil.
Electric Physical 15 The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
43 Thrash 120 100 Hits every turn for 2-3 turns, then confuses the user.
Normal Physical 10 The user rampages and attacks for two to three turns. It then becomes confused, however.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 45 60 32 76 50 32
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
557649 452649 620649 231649 469649 613649