Woobat #527 Black and White
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#527 Woobat

Woobat ken sugimori artwork Normal SpritesNormal Backsprites
Woobat sprite
Woobat backsprite
Shiny SpritesShiny Backsprites
Shiny Woobat sprite
Shiny Woobat backsprite

Gender Ratio

Gender pie chart

Woobat - Bat Pokémon

Flavor Text
BlackIts habitat is dark forests and caves. It emits ultrasonic waves from its nose to learn about its surroundings.
WhiteSuction from its nostrils enables it to stick to cave walls during sleep. It leaves a heart-shaped mark behind.

Type:   PsychicFlying
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1



-- Friendship -->


Unaware Ignores any stat changes in the Pokémon.
Klutz The Pokémon can't use any held items.
The Pokémon is prone to wild stat changes.


bw male trainer height

Male Trainer: 4'11"

bw Woobat height

Woobat: 1'4"


bw Woobat wdight
bw female trainer weight

Woobat: 5 lbs.   Female Trainer: 88 lbs.

Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 63 Medium Fast 1,000,000


Level Name Power Accuracy Effect
Type Category Power Points Description
1 Confusion 50 100 Has a 10% chance to confuse the target.
Psychic Special 25 The target is hit by a weak telekinetic force. It may also leave the target confused.
4 Odor Sleuth 0 -- Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
8 Gust 40 100 Inflicts regular damage and can hit Pokémon in the air.
Flying Special 35 A gust of wind is whipped up by wings and launched at the target to inflict damage.
12 Assurance 50 100 Power is doubled if the target has already received damage this turn.
Dark Physical 10 If the target has already taken some damage in the same turn, this attack's power is doubled.
15 Heart Stamp 60 100 Has a 0% chance to make the target flinch.
Psychic Physical 25 The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
19 Imprison 0 -- Prevents the target from using any moves that the user also knows.
Psychic Other 10 If the opponents know any move also known by the user, the opponents are prevented from using it.
21 Air Cutter 55 95 Has an increased chance for a critical hit.
Flying Special 25 The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
25 Attract 0 100 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Normal Other 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
29 Amnesia 0 -- Raises the user's Special Defense by two stages.
Psychic Other 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
29 Calm Mind 0 -- Raises the user's Special Attack and Special Defense by one stage.
Psychic Other 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
32 Air Slash 75 95 Has a 0% chance to make the target flinch.
Flying Special 20 The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
36 Future Sight 100 100 Hits the target two turns later.
Psychic Special 10 Two turns after this move is used, a hunk of psychic energy attacks the target.
41 Psychic 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Psychic Special 10 The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
47 Endeavor 1 100 Lowers the target's HP to equal the user's.
Normal Physical 5 An attack move that cuts down the target's HP to equal the user's HP.
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 55 45 43 72 55 43
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
463649 566649 553649 247649 426649 550649