Excadrill #530 Black and White
PokéSplash » Pokédex » Black and White » Excadrill #530 Black and White
Diamond and Pearl Platinum Heart Gold and Soul Silver Black and White

PokeSplash SplashDex
Populating list Contents...





#530 Excadrill

Excadrill ken sugimori artwork Normal SpritesNormal Backsprites
Excadrill sprite
Excadrill backsprite
Shiny SpritesShiny Backsprites
Shiny Excadrill sprite
Shiny Excadrill backsprite

Gender Ratio

Gender pie chart

Excadrill - Subterrene Pokémon

Flavor Text
BlackIt can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates.
WhiteMore than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels.

Type:   GroundSteel
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×2
2
×12
½
×0
0
×2
2
×14
¼
×12
½
×12
½
×12
½
×2
2
×2
2
×1
1
×0
0
×12
½
×1
1
×12
½
×12
½

Evolutions

 
 
 

-- Level 31 -->


Ability

Sand Rush Boosts the Pokémon's Speed in a sandstorm.
Sand Force Boosts certain moves' power in a sandstorm.
Mold Breaker
(Dreamworld)
Moves can be used regardless of Abilities.

Height

bw male trainer height

Male Trainer: 4'11"

bw Excadrill height

Excadrill: 2'4"


Weight

bw Excadrill wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Excadrill: 89 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 60 0 178 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
1 Mud Sport 0 -- All damage from Electric moves is halved until the end of the battle.
Ground Other 15 The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
1 Rapid Spin 20 100 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Normal Physical 40 A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
1 Mud-Slap 20 100 Has a 0% chance to lower the target's accuracy by one stage.
Ground Special 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
5 Rapid Spin 20 100 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Normal Physical 40 A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
8 Mud-Slap 20 100 Has a 0% chance to lower the target's accuracy by one stage.
Ground Special 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
12 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
15 Metal Claw 50 95 Has a 0% chance to raise the user's Attack by one stage.
Steel Physical 35 The target is raked with steel claws. It may also raise the user's Attack stat.
19 Dig 80 100 User digs underground, dodging all attacks, and hits next turn.
Ground Physical 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
22 Hone Claws 0 -- Raises the user's Attack and accuracy by one stage.
Dark Other 15 The user sharpens its claws to boost its Attack stat and accuracy.
26 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
29 Rock Slide 75 90 Has a 0% chance to make the target flinch.
Rock Physical 10 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
31 Horn Drill 1 30 Causes a one-hit KO.
Normal Physical 5 The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
36 Earthquake 100 100 Inflicts regular damage and can hit Dig users.
Ground Physical 10 The user sets off an earthquake that strikes those around it.
42 Swords Dance 0 -- Raises the user's Attack by two stages.
Normal Other 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
49 Sandstorm 0 -- Changes the weather to a sandstorm for five turns.
Rock Other 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
55 Drill Run 80 95 Has an increased chance for a critical hit.
Ground Physical 10 The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
62 Fissure 1 30 Causes a one-hit KO.
Ground Physical 5 The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +2 +0 +0 +0 +0
Base 110 135 60 88 50 65
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
35649 17649 406649 158649 469649 344649