Sawk #539 Black and White
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#539 Sawk

Sawk ken sugimori artwork Normal SpritesNormal Backsprites
Sawk sprite
Sawk backsprite
Shiny SpritesShiny Backsprites
Shiny Sawk sprite
Shiny Sawk backsprite

Gender Ratio

Gender pie chart

Sawk - Karate Pokémon

Flavor Text
BlackThe sound of Sawk punching boulders and trees can be heard all the way from the mountains where they train.
WhiteTying their belts gets them pumped and makes their punches more destructive. Disturbing their training angers them.

Type:   Fighting
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×2
2
×1
1
×1
1
×12
½
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×2
2
×1
1
×1
1
×12
½

Evolutions

 
 
 
 
 

Ability

Sturdy It cannot be knocked out with one hit.
Inner Focus The Pokémon is protected from flinching.
Mold Breaker
(Dreamworld)
Moves can be used regardless of Abilities.

Height

bw male trainer height

Male Trainer: 4'11"

bw Sawk height

Sawk: 5'7"


Weight

bw Sawk wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Sawk: 112 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 163 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Rock Smash 40 100 Has a 0% chance to lower the target's Defense by one stage.
Fighting Physical 15 The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
5 Bide 1 -- User waits for 2-3 turns, then hits back for twice the damage it took.
Normal Physical 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
9 Focus Energy 0 -- Increases the user's chance to score a critical hit.
Normal Other 30 The user takes a deep breath and focuses so that critical hits land more easily.
13 Double Kick 30 100 Hits twice in one turn.
Fighting Physical 30 The target is quickly kicked twice in succession using both feet.
17 Low Sweep 60 100 Lowers the target's Speed by one stage.
Fighting Physical 20 The user attacks the target's legs swiftly, reducing the target's Speed stat.
21 Counter 1 100 Inflicts twice the damage the user received from the last physical hit it took.
Fighting Physical 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
25 Karate Chop 50 100 Has an increased chance for a critical hit.
Fighting Physical 25 The target is attacked with a sharp chop. Critical hits land more easily.
29 Brick Break 75 100 Destroys Reflect and Light Screen.
Fighting Physical 15 The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
33 Bulk Up 0 -- Raises the user's Attack and Defense by one stage.
Fighting Other 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
37 Retaliate 70 100 Has double power if a friendly Pokémon fainted last turn.
Normal Physical 5 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
41 Endure 0 -- Prevents the user's HP from lowering below 1 this turn.
Normal Other 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
45 Quick Guard 0 -- Prevents any priority moves from hitting friendly Pokémon this turn.
Fighting Other 15 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
49 Close Combat 120 100 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Fighting Physical 5 The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
53 Reversal 1 100 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fighting Physical 15 An all-out attack that becomes more powerful the less HP the user has.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +2 +0 +0 +0 +0
Base 75 125 75 85 30 75
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
232649 44649 257649 186649 620649 253649