Zorua #570 Black and White
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#570 Zorua

Zorua ken sugimori artwork Normal SpritesNormal Backsprites
Zorua sprite
Zorua backsprite
Shiny SpritesShiny Backsprites
Shiny Zorua sprite
Shiny Zorua backsprite

Gender Ratio

Gender pie chart

Zorua - Tricky Fox Pokémon

Flavor Text
BlackIt changes into the forms of others to surprise them. Apparently, it often transforms into a silent child.
WhiteTo protect themselves from danger, they hide their true identities by transforming into people and Pokémon.

Type:   Dark
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×2
2
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×12
½

Evolutions

 
 
 

-- Level 30 -->


Ability

Illusion Comes out disguised as the Pokémon in back.

Height

bw male trainer height

Male Trainer: 4'11"

bw Zorua height

Zorua: 2'4"


Weight

bw Zorua wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Zorua: 28 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 75 0 66 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
5 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
9 Fake Tears 0 100 Lowers the target's Special Defense by two stages.
Dark Other 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
13 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
17 Faint Attack 60 -- Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
21 Scary Face 0 100 Lowers the target's Speed by two stages.
Normal Other 10 The user frightens the target with a scary face to harshly reduce its Speed stat.
25 Taunt 0 100 For the next few turns, the target can only use damaging moves.
Dark Other 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
29 Foul Play 95 100 Calculates damage with the target's attacking stat.
Dark Physical 15 The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
33 Torment 0 100 Prevents the target from using the same move twice in a row.
Dark Other 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
37 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41 Embargo 0 100 Target cannot use held items.
Dark Other 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
45 Punishment 1 100 Power increases against targets with more raised stats, up to a maximum of 200.
Dark Physical 5 This attack's power increases the more the target has powered up with stat changes.
49 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
53 Imprison 0 -- Prevents the target from using any moves that the user also knows.
Psychic Other 10 If the opponents know any move also known by the user, the opponents are prevented from using it.
57 Night Daze 85 95 Has a 0% chance to lower the target's accuracy by one stage.
Dark Special 10 The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +1 +0
Base 40 65 40 65 80 40
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
601649 406649 589649 331649 224649 589649