Karrablast #588 Black and White
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#588 Karrablast

Karrablast ken sugimori artwork Normal SpritesNormal Backsprites
Karrablast sprite
Karrablast backsprite
Shiny SpritesShiny Backsprites
Shiny Karrablast sprite
Shiny Karrablast backsprite

Gender Ratio

Gender pie chart

Karrablast - Clamping Pokémon

Flavor Text
BlackThese mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.
WhiteWhen they feel threatened, they spit an acidic liquid to drive attackers away. This Pokémon targets Shelmet.

Type:   Bug
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×12
½
×2
2
×1
1
×12
½
×2
2
×1
1
×1
1
×1
1
×2
2
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Trade for ――――― -->


Ability

Swarm Powers up Bug-type moves in a pinch.
Shed Skin The Pokémon may heal its own status problems.
No Guard
(Dreamworld)
Ensures attacks by or against the Pokémon land.

Height

bw male trainer height

Male Trainer: 4'11"

bw Karrablast height

Karrablast: 2'8"


Weight

bw Karrablast wdight
bw female trainer weight
scale
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Karrablast: 13 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 200 0 63 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Peck 35 100 Inflicts regular damage with no additional effect.
Flying Physical 35 The target is jabbed with a sharply pointed beak or horn.
4 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
8 Endure 0 -- Prevents the user's HP from lowering below 1 this turn.
Normal Other 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
13 Fury Cutter 20 95 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Bug Physical 20 The target is slashed with scythes or claws. Its power increases if it hits in succession.
16 Fury Attack 15 85 Hits 2-5 times in one turn.
Normal Physical 20 The target is jabbed repeatedly with a horn or beak two to five times in a row.
20 Headbutt 70 100 Has a 0% chance to make the target flinch.
Normal Physical 15 The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
25 False Swipe 40 100 Cannot lower the target's HP below 1.
Normal Physical 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
28 Bug Buzz 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Bug Special 10 The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
32 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
37 Take Down 90 85 User receives 1/4 the damage it inflicts in recoil.
Normal Physical 20 A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
40 Scary Face 0 100 Lowers the target's Speed by two stages.
Normal Other 10 The user frightens the target with a scary face to harshly reduce its Speed stat.
44 X-Scissor 80 100 Inflicts regular damage with no additional effect.
Bug Physical 15 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
49 Flail 1 100 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Normal Physical 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
52 Swords Dance 0 -- Raises the user's Attack by two stages.
Normal Other 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
56 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +0 +0 +0
Base 50 75 45 60 40 45
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
516649 330649 544649 378649 561649 546649