Escavalier #589 Black and White
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#589 Escavalier

Escavalier ken sugimori artwork Normal SpritesNormal Backsprites
Escavalier sprite
Escavalier backsprite
Shiny SpritesShiny Backsprites
Shiny Escavalier sprite
Shiny Escavalier backsprite

Gender Ratio

Gender pie chart

Escavalier - Cavalry Pokémon

Flavor Text
BlackThey fly around at high speed, striking with their pointed spears. Even when in trouble, they face opponents bravely.
WhiteThese Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body.

Type:   BugSteel
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×1
1
×1
1
×0
0
×1
1
×1
1
×12
½
×12
½
×12
½
×4
4
×1
1
×14
¼
×1
1
×12
½
×12
½
×12
½
×12
½

Evolutions

 
 
 

-- Trade for ――――― -->


Ability

Swarm Powers up Bug-type moves in a pinch.
Shell Armor The Pokémon is protected against critical hits.
Overcoat
(Dreamworld)
Protects the Pokémon from damage from weather.

Height

bw male trainer height

Male Trainer: 4'11"

bw Escavalier height

Escavalier: 3'3"


Weight

bw Escavalier wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
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scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
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scaleLever_11_r
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Escavalier: 73 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 75 0 173 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Peck 35 100 Inflicts regular damage with no additional effect.
Flying Physical 35 The target is jabbed with a sharply pointed beak or horn.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 Quick Guard 0 -- Prevents any priority moves from hitting friendly Pokémon this turn.
Fighting Other 15 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
1 Twineedle 25 100 Hits twice in the same turn. Has a 20% chance to poison the target.
Bug Physical 20 The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
4 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
8 Quick Guard 0 -- Prevents any priority moves from hitting friendly Pokémon this turn.
Fighting Other 15 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
13 Twineedle 25 100 Hits twice in the same turn. Has a 20% chance to poison the target.
Bug Physical 20 The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
16 Fury Attack 15 85 Hits 2-5 times in one turn.
Normal Physical 20 The target is jabbed repeatedly with a horn or beak two to five times in a row.
20 Headbutt 70 100 Has a 0% chance to make the target flinch.
Normal Physical 15 The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
25 False Swipe 40 100 Cannot lower the target's HP below 1.
Normal Physical 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
28 Bug Buzz 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Bug Special 10 The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
32 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
37 Iron Head 80 100 Has a 0% chance to make the target flinch.
Steel Physical 15 The user slams the target with its steel-hard head. It may also make the target flinch.
40 Iron Defense 0 -- Raises the user's Defense by two stages.
Steel Other 15 The user hardens its body's surface like iron, sharply raising its Defense stat.
44 X-Scissor 80 100 Inflicts regular damage with no additional effect.
Bug Physical 15 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
49 Reversal 1 100 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fighting Physical 15 An all-out attack that becomes more powerful the less HP the user has.
52 Swords Dance 0 -- Raises the user's Attack by two stages.
Normal Other 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
56 Giga Impact 150 90 User foregoes its next turn to recharge.
Normal Physical 5 The user charges at the target using every bit of its power. The user must rest on the next turn.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +2 +0 +0 +0 +0
Base 70 135 105 20 60 105
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
295649 17649 75649 635649 387649 64649