Jellicent #593 Black and White
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#593 Jellicent

Jellicent ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Jellicent sprite
Female Jellicent sprite
Male Jellicent backsprite
Female Jellicent backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Jellicent sprite
Shiny Female Jellicent sprite
Shiny Male Jellicent backsprite
Shiny Female Jellicent backsprite

Gender Ratio

Gender pie chart

Jellicent - Floating Pokémon

Flavor Text
BlackThe fate of the ships and crew that wander into Jellicent's habitat: all sunken, all lost, all vanished.
WhiteThey propel themselves by expelling absorbed seawater from their bodies. Their favorite food is life energy.

Type:   WaterGhost
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×0
0
×0
0
×1
1
×12
½
×1
1
×1
1
×12
½
×2
2
×12
½
×12
½
×12
½
×2
2
×2
2
×1
1
×12
½
×1
1
×2
2

Evolutions

 
 
 

-- Level 40 -->


Ability

Water Absorb Restores HP if hit by a Water-type move.
Cursed Body May disable a move used on the Pokémon.
Damp
(Dreamworld)
Prevents the use of self-destructing moves.

Height

bw male trainer height

Male Trainer: 4'11"

bw Jellicent height

Jellicent: 7'3"


Weight

bw Jellicent wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
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scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Jellicent: 297 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 60 0 168 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Bubble 20 100 Has a 0% chance to lower the target's Speed by one stage.
Water Special 30 A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
1 Water Sport 0 -- All damage from Fire moves is halved until the end of the battle.
Water Other 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
1 Absorb 20 100 Heals the user by half the damage inflicted.
Grass Special 25 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
5 Absorb 20 100 Heals the user by half the damage inflicted.
Grass Special 25 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
9 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
13 BubbleBeam 65 100 Has a 0% chance to lower the target's Speed by one stage.
Water Special 20 A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
17 Recover 0 -- Heals the user by half its max HP.
Normal Other 10 Restoring its own cells, the user restores its own HP by half of its max HP.
22 Water Pulse 60 100 Has a 20% chance to confuse the target.
Water Special 20 The user attacks the target with a pulsing blast of water. It may also confuse the target.
27 Ominous Wind 60 100 Has a 10% chance to raise all of the user's stats by one stage.
Ghost Special 5 The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
32 Brine 65 100 Has double power against Pokémon that have less than half their max HP remaining.
Water Special 10 If the target's HP is down to about half, this attack will hit with double the power.
37 Rain Dance 0 -- Changes the weather to rain for five turns.
Water Other 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
45 Hex 50 100 Has double power if the target has a major status ailment.
Ghost Special 10 This relentless attack does massive damage to a target affected by status problems.
53 Hydro Pump 120 80 Inflicts regular damage with no additional effect.
Water Special 5 The target is blasted by a huge volume of water launched under great pressure.
61 Wring Out 1 100 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Normal Special 5 The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
69 Water Spout 150 100 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Water Special 5 The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +0 +2
Base 100 60 70 60 85 105
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
77649 452649 309649 378649 191649 64649