Lampent #608 Black and White
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#608 Lampent

Lampent ken sugimori artwork Normal SpritesNormal Backsprites
Lampent sprite
Lampent backsprite
Shiny SpritesShiny Backsprites
Shiny Lampent sprite
Shiny Lampent backsprite

Gender Ratio

Gender pie chart

Lampent - Lamp Pokémon

Flavor Text
BlackThis ominous Pokémon is feared. Through cities it wanders, searching for the spirits of the fallen.
WhiteIt arrives near the moment of death and steals spirit from the body.

Type:   GhostFire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×0
0
×0
0
×1
1
×12
½
×2
2
×2
2
×14
¼
×2
2
×12
½
×12
½
×2
2
×12
½
×1
1
×1
1
×12
½
×1
1
×2
2

Evolutions

 

-- Level 41 -->


-- Use Item Dusk Stone -->


Ability

Flash Fire It powers up Fire-type moves if it's hit by one.
Flame Body Contact with the Pokémon may burn the attacker.
Shadow Tag
(Dreamworld)
Prevents the foe from escaping.

Height

bw male trainer height

Male Trainer: 4'11"

bw Lampent height

Lampent: 2'0"


Weight

bw Lampent wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Lampent: 29 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 90 0 130 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
1 Astonish 30 100 Has a 0% chance to make the target flinch.
Ghost Physical 15 The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
1 Minimize 0 -- Raises the user's evasion by two stages.
Normal Other 20 The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
1 Smog 20 70 Has a 40% chance to poison the target.
Poison Special 20 The target is attacked with a discharge of filthy gases. It may also poison the target.
3 Minimize 0 -- Raises the user's evasion by two stages.
Normal Other 20 The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
5 Smog 20 70 Has a 40% chance to poison the target.
Poison Special 20 The target is attacked with a discharge of filthy gases. It may also poison the target.
7 Fire Spin 35 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Fire Special 15 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
10 Confuse Ray 0 100 Confuses the target.
Ghost Other 10 The target is exposed to a sinister ray that triggers confusion.
13 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
16 Will-O-Wisp 0 75 Burns the target.
Fire Other 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
20 Flame Burst 70 100 Deals splash damage to Pokémon next to the target.
Fire Special 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
24 Imprison 0 -- Prevents the target from using any moves that the user also knows.
Psychic Other 10 If the opponents know any move also known by the user, the opponents are prevented from using it.
28 Hex 50 100 Has double power if the target has a major status ailment.
Ghost Special 10 This relentless attack does massive damage to a target affected by status problems.
33 Memento 0 100 Lowers the target's Attack and Special Attack by two stages. User faints.
Dark Other 10 The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
38 Inferno 100 50 Has a 100% chance to [burn]{mechanic} the target.
Fire Special 5 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
45 Curse 0 -- Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ghost Other 10 A move that works differently for the Ghost type than for all other types.
53 Shadow Ball 80 100 Has a 0% chance to lower the target's Special Defense by one stage.
Ghost Special 15 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
61 Pain Split 0 -- Sets the user's and targets's HP to the average of their current HP.
Normal Other 20 The user adds its HP to the target's HP, then equally shares the combined HP with the target.
69 Overheat 140 90 Lowers the user's Special Attack by two stages after inflicting damage.
Fire Special 5 The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +2 +0
Base 60 40 60 55 95 60
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
420649 592649 406649 418649 136649 398649