Pawniard #624 Black and White
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#624 Pawniard

Pawniard ken sugimori artwork Normal SpritesNormal Backsprites
Pawniard sprite
Pawniard backsprite
Shiny SpritesShiny Backsprites
Shiny Pawniard sprite
Shiny Pawniard backsprite

Gender Ratio

Gender pie chart

Pawniard - Sharp Blade Pokémon

Flavor Text
BlackBlades comprise this Pokémon's entire body. If battling dulls the blades, it sharpens them on stones by the river.
WhiteThey fight at Bisharp's command. They cling to their prey and inflict damage by sinking their blades into it.

Type:   DarkSteel
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×4
4
×12
½
×0
0
×2
2
×12
½
×1
1
×14
¼
×12
½
×2
2
×1
1
×12
½
×1
1
×0
0
×12
½
×12
½
×14
¼

Evolutions

 
 
 

-- Level 52 -->


Ability

Defiant When its stats are lowered its Attack increases.
Inner Focus The Pokémon is protected from flinching.
Pressure
(Dreamworld)
The Pokémon raises the foe's PP usage.

Height

bw male trainer height

Male Trainer: 4'11"

bw Pawniard height

Pawniard: 2'8"


Weight

bw Pawniard wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Pawniard: 22 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 120 0 68 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
6 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
9 Fury Cutter 20 95 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Bug Physical 20 The target is slashed with scythes or claws. Its power increases if it hits in succession.
14 Torment 0 100 Prevents the target from using the same move twice in a row.
Dark Other 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
17 Faint Attack 60 -- Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
22 Scary Face 0 100 Lowers the target's Speed by two stages.
Normal Other 10 The user frightens the target with a scary face to harshly reduce its Speed stat.
25 Metal Claw 50 95 Has a 0% chance to raise the user's Attack by one stage.
Steel Physical 35 The target is raked with steel claws. It may also raise the user's Attack stat.
30 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Assurance 50 100 Power is doubled if the target has already received damage this turn.
Dark Physical 10 If the target has already taken some damage in the same turn, this attack's power is doubled.
38 Metal Sound 0 85 Lowers the target's Special Defense by two stages.
Steel Other 40 A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
41 Embargo 0 100 Target cannot use held items.
Dark Other 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
46 Iron Defense 0 -- Raises the user's Defense by two stages.
Steel Other 15 The user hardens its body's surface like iron, sharply raising its Defense stat.
49 Night Slash 70 100 Has an increased chance for a critical hit.
Dark Physical 15 The user slashes the target the instant an opportunity arises. Critical hits land more easily.
54 Iron Head 80 100 Has a 0% chance to make the target flinch.
Steel Physical 15 The user slams the target with its steel-hard head. It may also make the target flinch.
57 Swords Dance 0 -- Raises the user's Attack by two stages.
Normal Other 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
62 Guillotine 1 30 Causes a one-hit KO.
Normal Physical 5 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +0 +0 +0
Base 45 85 70 60 40 40
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
557649 242649 309649 378649 561649 589649