Thundurus #642 Black and White
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#642 Thundurus

Thundurus ken sugimori artwork Normal SpritesNormal Backsprites
Thundurus sprite
Thundurus backsprite
Shiny SpritesShiny Backsprites
Shiny Thundurus sprite
Shiny Thundurus backsprite

Gender Ratio

Gender pie chart

Thundurus - Bolt Strike Pokémon

Flavor Text
BlackCountless charred remains mar the landscape of places through which Thundurus has passed.
WhiteThe spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.

Type:   ElectricFlying
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×12
½
×12
½
×1
1
×0
0
×2
2
×12
½
×1
1
×12
½
×1
1
×1
1
×12
½
×1
1
×1
1
×2
2
×1
1
×1
1

Evolutions

 
 
 
 
 

Ability

Prankster Gives priority to a status move.
Defiant
(Dreamworld)
When its stats are lowered its Attack increases.

Height

bw male trainer height

Male Trainer: 4'11"

bw Thundurus height

Thundurus: 5'11"


Weight

bw Thundurus wdight
bw female trainer weight
scale
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scaleLever_6_r
scaleLever_7_r
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scaleLever_11_r
scaleLever_12_r

Thundurus: 134 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 3 0 261 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Uproar 90 100 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Normal Special 10 The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
1 Astonish 30 100 Has a 0% chance to make the target flinch.
Ghost Physical 15 The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
1 ThunderShock 40 100 Has a 10% chance to paralyze the target.
Electric Special 30 A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
7 Swagger 0 90 Raises the target's Attack by two stages and confuses the target.
Normal Other 15 The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
13 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
19 Revenge 60 100 Inflicts double damage if the user takes damage before attacking this turn.
Fighting Physical 10 An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
25 Shock Wave 60 -- Never misses.
Electric Special 20 The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
31 Heal Block 0 100 Prevents target from restoring its HP for five turns.
Psychic Other 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
37 Agility 0 -- Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
43 Discharge 80 100 Has a 30% chance to paralyze the target.
Electric Special 15 A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
49 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
55 Charge 0 -- Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Electric Other 20 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
61 Nasty Plot 0 -- Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
67 Thunder 120 70 Has a 30% chance to paralyze the target.
Electric Special 10 A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
73 Dark Pulse 80 100 Has a 0% chance to make the target flinch.
Dark Special 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
79 Hammer Arm 100 90 Lowers user's Speed by one stage.
Fighting Physical 10 The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
85 Thrash 120 100 Hits every turn for 2-3 turns, then confuses the user.
Normal Physical 10 The user rampages and attacks for two to three turns. It then becomes confused, however.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +3 +0 +0 +0 +0
Base 79 115 70 111 125 80
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
185649 74649 309649 31649 34649 215649