Keldeo #647 Black and White
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#647 Keldeo

Keldeo ken sugimori artwork Normal SpritesNormal Backsprites
Keldeo sprite
Keldeo backsprite
Shiny SpritesShiny Backsprites
Shiny Keldeo sprite
Shiny Keldeo backsprite

Gender Ratio

Gender pie chart

Keldeo - Colt Pokémon

Flavor Text
BlackBy blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
WhiteIt crosses the world, running over the surfaces of oceans and rivers. It appears at scenic waterfronts.

Type:   WaterFighting
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×2
2
×1
1
×1
1
×12
½
×12
½
×1
1
×12
½
×12
½
×12
½
×2
2
×2
2
×2
2
×12
½
×1
1
×12
½

Evolutions

 
 
 
 
 

Ability

Justified Raises Attack when hit by a Dark-type move.

Height

bw male trainer height

Male Trainer: 4'11"

bw Keldeo height

Keldeo: 5'7"


Weight

bw Keldeo wdight
bw female trainer weight
scale
scaleLever_1_r
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scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
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scaleLever_12_r

Keldeo: 107 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 3 0 261 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Aqua Jet 40 100 Inflicts regular damage with no additional effect.
Water Physical 20 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
7 Double Kick 30 100 Hits twice in one turn.
Fighting Physical 30 The target is quickly kicked twice in succession using both feet.
13 BubbleBeam 65 100 Has a 0% chance to lower the target's Speed by one stage.
Water Special 20 A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
19 Take Down 90 85 User receives 1/4 the damage it inflicts in recoil.
Normal Physical 20 A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
25 Helping Hand 0 -- Ally's next move inflicts half more damage.
Normal Other 20 The user assists an ally by boosting the power of its attack.
31 Retaliate 70 100 Has double power if a friendly Pokémon fainted last turn.
Normal Physical 5 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
37 Aqua Tail 90 90 Inflicts regular damage with no additional effect.
Water Physical 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
43 Sacred Sword 90 100 Ignores the target's stat modifiers.
Fighting Physical 20 The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
49 Swords Dance 0 -- Raises the user's Attack by two stages.
Normal Other 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
55 Quick Guard 0 -- Prevents any priority moves from hitting friendly Pokémon this turn.
Fighting Other 15 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
61 Work Up 0 -- Raises the user's Attack and Special Attack by one stage each.
Normal Other 30 The user is roused, and its Attack and Sp. Atk stats increase.
67 Hydro Pump 120 80 Inflicts regular damage with no additional effect.
Water Special 5 The target is blasted by a huge volume of water launched under great pressure.
73 Close Combat 120 100 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Fighting Physical 5 The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +3 +0
Base 91 72 90 108 129 90
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
102649 339649 152649 47649 20649 135649