Golem #76 Black and White
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#76 Golem

Golem ken sugimori artwork Normal SpritesNormal Backsprites
Golem sprite
Golem backsprite
Shiny SpritesShiny Backsprites
Shiny Golem sprite
Shiny Golem backsprite

Gender Ratio

Gender pie chart

Golem - Megaton Pokémon

Flavor Text
BlackEven dynamite can't harm its hard, boulderlike body. It sheds its hide just once a year.
White

Type:   RockGround
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×2
2
×12
½
×14
¼
×2
2
×12
½
×1
1
×1
1
×2
2
×12
½
×4
4
×4
4
×0
0
×1
1
×2
2
×1
1
×1
1

Evolutions

 

-- Level 25 -->


-- Trade -->


Ability

Rock Head Protects the Pokémon from recoil damage.
Sturdy It cannot be knocked out with one hit.
Sand Veil
(Dreamworld)
Boosts the Pokémon's evasion in a sandstorm.

Height

bw male trainer height

Male Trainer: 4'11"

bw Golem height

Golem: 5'7"


Weight

bw Golem wdight
bw female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Golem: 660 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 218 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 50 100 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Defense Curl 0 -- Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
1 Mud Sport 0 -- All damage from Electric moves is halved until the end of the battle.
Ground Other 15 The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
1 Rock Polish 0 -- Raises the user's Speed by two stages.
Rock Other 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat.
4 Mud Sport 0 -- All damage from Electric moves is halved until the end of the battle.
Ground Other 15 The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
8 Rock Polish 0 -- Raises the user's Speed by two stages.
Rock Other 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat.
11 Rock Throw 50 90 Inflicts regular damage with no additional effect.
Rock Physical 15 The user picks up and throws a small rock at the target to attack.
15 Magnitude 1 100 Power varies randomly from 10 to 150.
Ground Physical 30 The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
18 Steamroller 65 100 Has a 0% chance to make the target flinch.
Bug Physical 20 The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
22 Rock Blast 25 90 Hits 2-5 times in one turn.
Rock Physical 10 The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
27 Smack Down 50 100 Removes any immunity to Ground damage.
Rock Physical 15 The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
31 Selfdestruct 200 100 User faints.
Normal Physical 5 The user attacks everything around it by causing an explosion. The user faints upon using this move.
36 Bulldoze 60 100 Has a 0% chance to lower the target's Speed by one stage.
Ground Physical 20 The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
42 Stealth Rock 0 -- Causes damage when opposing Pokémon switch in.
Rock Other 20 The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
47 Earthquake 100 100 Inflicts regular damage and can hit Dig users.
Ground Physical 10 The user sets off an earthquake that strikes those around it.
53 Explosion 250 100 User faints.
Normal Physical 5 The user explodes to inflict damage on those around it. The user faints upon using this move.
58 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
64 Stone Edge 100 80 Has an increased chance for a critical hit.
Rock Physical 5 The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
69 Heavy Slam 1 100 Power is higher when the user weighs more than the target, up to a maximum of 120.
Steel Physical 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +3 +0 +0 +0
Base 80 110 130 45 55 65
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
181649 88649 28649 497649 426649 344649