Mudkip #258 Diamond and Pearl
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#258 Mudkip

Mudkip ken sugimori artwork Normal SpritesNormal Backsprites
Mudkip sprite
Mudkip backsprite
Shiny SpritesShiny Backsprites
Shiny Mudkip sprite
Shiny Mudkip backsprite

Gender Ratio

Gender pie chart

Mudkip - Mud Fish Pokémon

Flavor Text
DiamondTo alert it, the fin on its head senses the flow of water. It has the strength to heft boulders.
Pearl

Type:   Water
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×12
½
×12
½
×12
½
×2
2
×2
2
×1
1
×12
½
×1
1
×1
1

Evolutions

 

-- Level 16 -->


-- Level 36 -->


Ability

Torrent Powers up Water-type moves in a pinch.

Height

dp male trainer height

Male Trainer: 4'11"

dp Mudkip height

Mudkip: 1'4"


Weight

dp Mudkip wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Mudkip: 17 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 65 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 35 95 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Growl 0 100 Lowers the target's Attack by one stage.
Normal Other 40 The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
6 Mud-Slap 20 100 Has a 0% chance to lower the target's accuracy by one stage.
Ground Special 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
10 Water Gun 40 100 Inflicts regular damage with no additional effect.
Water Special 25 The target is blasted with a forceful shot of water.
15 Bide 1 0 User waits for 2-3 turns, then hits back for twice the damage it took.
Normal Physical 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
19 Foresight 0 0 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
24 Mud Sport 0 0 All damage from Electric moves is halved until the end of the battle.
Ground Other 15 The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
28 Take Down 90 85 User receives 1/4 the damage it inflicts in recoil.
Normal Physical 20 A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
33 Whirlpool 15 70 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Water Special 15 Traps foes in a violent swirling whirlpool for four to five turns.
37 Protect 0 0 Prevents any moves from hitting the user this turn.
Normal Other 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
42 Hydro Pump 120 80 Inflicts regular damage with no additional effect.
Water Special 5 The target is blasted by a huge volume of water launched under great pressure.
46 Endeavor 1 100 Lowers the target's HP to equal the user's.
Normal Physical 5 An attack move that cuts down the target's HP to equal the user's HP.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +0 +0 +0
Base 50 70 50 40 50 50
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
381493 274493 370493 410493 356493 381493