Shedinja #292 Diamond and Pearl
PokéSplash » Pokédex » Diamond and Pearl » Shedinja #292 Diamond and Pearl
Diamond and Pearl Platinum Heart Gold and Soul Silver Black and White

PokeSplash SplashDex
Populating list Contents...




#292 Shedinja

Shedinja ken sugimori artwork Normal SpritesNormal Backsprites
Shedinja sprite
Shedinja backsprite
Shiny SpritesShiny Backsprites
Shiny Shedinja sprite
Shiny Shedinja backsprite

Gender Ratio

Gender pie chart

Shedinja - Shed Pokémon

Flavor Text
DiamondA discarded bug shell that came to life. Peering into the crack on its back is said to steal one’s spirit.
Pearl

Type:   BugGhost
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×0
0
×0
0
×2
2
×12
½
×12
½
×2
2
×12
½
×2
2
×1
1
×2
2
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×2
2

Evolutions

 
 
 

-- Level (1 of 2) 20 -->


-- Level (2 of 2) 20 -->


Ability

Wonder Guard Only supereffective moves will hit.

Height

dp male trainer height

Male Trainer: 4'11"

dp Shedinja height

Shedinja: 3'7"


Weight

dp Shedinja wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Shedinja: 3 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 95 Erratic 600,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
1 Harden 0 0 Raises the user's Defense by one stage.
Normal Other 30 The user stiffens all the muscles in its body to raise its Defense stat.
5 Leech Life 20 100 Heals the user by half the damage inflicted.
Bug Physical 15 The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
9 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
14 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
19 Mind Reader 0 0 Ensures that the user's next move will hit the target.
Normal Other 5 The user senses the target's movements with its mind to ensure its next attack does not miss the target.
25 Spite 0 100 Lowers the PP of the target's last used move by 4.
Ghost Other 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
31 Confuse Ray 0 100 Confuses the target.
Ghost Other 10 The target is exposed to a sinister ray that triggers confusion.
38 Shadow Sneak 40 100 Inflicts regular damage with no additional effect.
Ghost Physical 30 The user extends its shadow and attacks the target from behind. This move always goes first.
45 Grudge 0 0 When the user faints, the PP of the move that fainted it will be reduced to 0.
Ghost Other 5 If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
52 Heal Block 0 100 Prevents target from restoring its HP for five turns.
Psychic Other 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
59 Shadow Ball 80 100 Has a 0% chance to lower the target's Special Defense by one stage.
Ghost Special 15 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 1 90 45 40 30 30
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
493493 144493 402493 410493 469493 478493