Vibrava #329 Diamond and Pearl
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#329 Vibrava

Vibrava ken sugimori artwork Normal SpritesNormal Backsprites
Vibrava sprite
Vibrava backsprite
Shiny SpritesShiny Backsprites
Shiny Vibrava sprite
Shiny Vibrava backsprite

Gender Ratio

Gender pie chart

Vibrava - Vibration Pokémon

Flavor Text
DiamondIt violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Pearl

Type:   GroundDragon
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×12
½
×1
1
×12
½
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×0
0
×1
1
×4
4
×2
2
×1
1

Evolutions

 

-- Level 35 -->


-- Level 45 -->


Ability

Levitate Gives full immunity to all Ground-type moves.

Height

dp male trainer height

Male Trainer: 4'11"

dp Vibrava height

Vibrava: 4'7"


Weight

dp Vibrava wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Vibrava: 34 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 120 0 126 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 SonicBoom 1 90 Inflicts 20 points of damage.
Normal Special 20 The target is hit with a destructive shock wave that always inflicts 20 HP damage.
1 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
1 Faint Attack 60 0 Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
1 Sand Tomb 15 70 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Ground Physical 15 The user traps the target inside a harshly raging sandstorm for four to five turns.
9 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
17 Faint Attack 60 0 Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
25 Sand Tomb 15 70 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Ground Physical 15 The user traps the target inside a harshly raging sandstorm for four to five turns.
33 Supersonic 0 55 Confuses the target.
Normal Other 20 The user generates odd sound waves from its body. It may confuse the target.
35 DragonBreath 60 100 Has a 30% chance to paralyze the target.
Dragon Special 20 The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
41 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
49 Sandstorm 0 0 Changes the weather to a sandstorm for five turns.
Rock Other 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
57 Hyper Beam 150 90 User foregoes its next turn to recharge.
Normal Special 5 The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +1 +0 +0
Base 50 70 50 70 50 50
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
381493 274493 370493 220493 356493 381493