Crawdaunt #342 Diamond and Pearl
Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |

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#342 Crawdaunt
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Shiny Sprites | Shiny Backsprites | |||
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Gender Ratio
Crawdaunt - Rogue Pokémon
Flavor Text | |||||||||||||||||
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Diamond | It is a ruffian that uses its pincers to pick up and toss out other Pokémon from its pond. | ||||||||||||||||
Pearl | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
Resistance to Moves: | |||||||||||||||||
Attacking Type: | ![]() |
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Damage Received: | ×1![]() |
×2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×1⁄2![]() |
×1⁄2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×2![]() |
×0![]() |
×1⁄2![]() |
×1![]() |
×1⁄2![]() |
Evolutions
-- Level 30 -->
Ability
Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Height
Male Trainer: 4'11"
Crawdaunt: 4'7"
Weight



Crawdaunt: 72 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
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None | 155 | 0 | 161 | Fluctuating | 1,640,000 |
Moves
Level | Name | Power | Accuracy | Effect |
Type | Category | Power Points | Description | |
1 | Bubble | 20 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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30 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | |
1 | Harden | 0 | 0 | Raises the user's Defense by one stage. |
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30 | The user stiffens all the muscles in its body to raise its Defense stat. | |
1 | ViceGrip | 55 | 100 | Inflicts regular damage with no additional effect. |
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30 | The target is gripped and squeezed from both sides to inflict damage. | |
1 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
7 | Harden | 0 | 0 | Raises the user's Defense by one stage. |
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30 | The user stiffens all the muscles in its body to raise its Defense stat. | |
10 | ViceGrip | 55 | 100 | Inflicts regular damage with no additional effect. |
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30 | The target is gripped and squeezed from both sides to inflict damage. | |
13 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
20 | BubbleBeam | 65 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |
23 | Protect | 0 | 0 | Prevents any moves from hitting the user this turn. |
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10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
26 | Knock Off | 20 | 100 | Target drops its held item. |
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20 | The user slaps down the target's held item, preventing that item from being used in the battle. | |
30 | Swift | 60 | 0 | Never misses. |
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20 | Star-shaped rays are shot at the opposing team. This attack never misses. | |
34 | Taunt | 0 | 100 | For the next few turns, the target can only use damaging moves. |
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20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
39 | Night Slash | 70 | 100 | Has an increased chance for a critical hit. |
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15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |
44 | Crabhammer | 90 | 85 | Has an increased chance for a critical hit. |
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10 | The target is hammered with a large pincer. Critical hits land more easily. | |
52 | Swords Dance | 0 | 0 | Raises the user's Attack by two stages. |
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30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
57 | Crunch | 80 | 100 | Has a 0% chance to lower the target's Defense by one stage. |
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15 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |
65 | Guillotine | 1 | 30 | Causes a one-hit KO. |
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5 | A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
Stats | ||||||
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Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
Base | 63 | 120 | 85 | 55 | 90 | 55 |
Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
264⁄493 | 44⁄493 | 137⁄493 | 312⁄493 | 122⁄493 | 338⁄493 |