Deoxys #386 Diamond and Pearl
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#386 Deoxys

Deoxys ken sugimori artwork Normal SpritesNormal Backsprites
Deoxys sprite
Deoxys backsprite
Shiny SpritesShiny Backsprites
Shiny Deoxys sprite
Shiny Deoxys backsprite

Gender Ratio

Gender pie chart

Deoxys - DNA Pokémon

Flavor Text
DiamondAn alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.
Pearl

Type:   Psychic
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×2
2

Evolutions

 
 
 
 
 

Ability

Pressure The Pokémon raises the foe's PP usage.

Height

dp male trainer height

Male Trainer: 4'11"

dp Deoxys height

Deoxys: 6'7"


Weight

dp Deoxys wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Deoxys: 134 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 3 0 215 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 Wrap 15 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 20 A long body or vines are used to wrap and squeeze the target for four to five turns.
9 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
17 Teleport 0 0 Immediately ends wild battles. No effect otherwise.
Psychic Other 20 Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
25 Knock Off 20 100 Target drops its held item.
Dark Physical 20 The user slaps down the target's held item, preventing that item from being used in the battle.
33 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
41 Psychic 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Psychic Special 10 The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
49 Snatch 0 0 Steals the target's move, if it's self-targeted.
Dark Other 10 The user steals the effects of any healing or stat-changing move the opponent attempts to use.
57 Psycho Shift 0 90 Transfers the user's major status effect to the target.
Psychic Other 10 Using its psychic power of suggestion, the user transfers its status problems to the target.
65 Zen Headbutt 80 90 Has a 0% chance to make the target flinch.
Psychic Physical 15 The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
73 Cosmic Power 0 0 Raises the user's Defense and Special Defense by one stage.
Psychic Other 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
81 Recover 0 0 Heals the user by half its max HP.
Normal Other 10 Restoring its own cells, the user restores its own HP by half of its max HP.
89 Psycho Boost 140 90 Lowers the user's Special Attack by two stages after inflicting damage.
Psychic Special 5 The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
97 Hyper Beam 150 90 User foregoes its next turn to recharge.
Normal Special 5 The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +1 +1 +0
Base 50 150 50 150 150 50
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
381493 6493 370493 2493 6493 381493