Hippowdon #450 Diamond and Pearl
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#450 Hippowdon

Hippowdon ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Hippowdon sprite
Female Hippowdon sprite
Male Hippowdon backsprite
Female Hippowdon backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Hippowdon sprite
Shiny Female Hippowdon sprite
Shiny Male Hippowdon backsprite
Shiny Female Hippowdon backsprite

Gender Ratio

Gender pie chart

Hippowdon - Heavyweight Pokémon

Flavor Text
DiamondIt blasts internally stored sand from ports on its body to create a towering twister for attack.
PearlIts huge mouth is almost seven feet across. It has enough power to completely crush a car.

Type:   Ground
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×12
½
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×0
0
×1
1
×2
2
×1
1
×1
1

Evolutions

 
 
 

-- Level 34 -->


Ability

Sand Stream The Pokémon summons a sandstorm in battle.

Height

dp male trainer height

Male Trainer: 4'11"

dp Hippowdon height

Hippowdon: 7'7"


Weight

dp Hippowdon wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Hippowdon: 660 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 60 0 198 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Ice Fang 65 95 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
Ice Physical 15 The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
1 Fire Fang 65 95 Has a 10% chance to [burn]{mechanic} the target and a 10% chance to make the target flinch.
Fire Physical 15 The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
1 Thunder Fang 65 95 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
Electric Physical 15 The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
1 Tackle 35 95 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Sand-Attack 0 100 Lowers the target's accuracy by one stage.
Ground Other 15 Sand is hurled in the target's face, reducing its accuracy.
1 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
1 Yawn 0 0 Target sleeps at the end of the next turn.
Normal Other 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
7 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Yawn 0 0 Target sleeps at the end of the next turn.
Normal Other 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
19 Take Down 90 85 User receives 1/4 the damage it inflicts in recoil.
Normal Physical 20 A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
25 Sand Tomb 15 70 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Ground Physical 15 The user traps the target inside a harshly raging sandstorm for four to five turns.
31 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
40 Earthquake 100 100 Inflicts regular damage and can hit Dig users.
Ground Physical 10 The user sets off an earthquake that strikes those around it.
50 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
60 Fissure 1 30 Causes a one-hit KO.
Ground Physical 5 The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +2 +0 +0 +0
Base 108 112 118 47 68 72
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
28493 50493 37493 355493 223493 200493