Darkrai #491 Diamond and Pearl
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#491 Darkrai

Darkrai ken sugimori artwork Normal SpritesNormal Backsprites
Darkrai sprite
Darkrai backsprite
Shiny SpritesShiny Backsprites
Shiny Darkrai sprite
Shiny Darkrai backsprite

Gender Ratio

Gender pie chart

Darkrai - Pitch-Black Pokémon

Flavor Text
DiamondIt can lull people to sleep and make them dream. It is active during nights of the new moon.
PearlFolklore has it that on moonless nights, this Pokémon will make people see horrific nightmares.

Type:   Dark
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×2
2
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×12
½

Evolutions

 
 
 
 
 

Ability

Bad Dreams Reduces a sleeping foe's HP.

Height

dp male trainer height

Male Trainer: 4'11"

dp Darkrai height

Darkrai: 5'11"


Weight

dp Darkrai wdight
dp female trainer weight
scale
scaleLever_1_r
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scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Darkrai: 111 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 3 0 210 Slow 1,250,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
1 Disable 0 80 Disables the target's last used move for 1-8 turns.
Normal Other 20 For four turns, this move prevents the target from using the move it last used.
11 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
20 Hypnosis 0 60 Puts the target to sleep.
Psychic Other 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
29 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
38 Nightmare 0 100 Target loses 1/4 its max HP every turn as long as it's asleep.
Ghost Other 15 A sleeping target sees a nightmare that inflicts some damage every turn.
47 Double Team 0 0 Raises the user's evasion by one stage.
Normal Other 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
57 Haze 0 0 Resets all Pokémon's stats, accuracy, and evasion.
Ice Other 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
66 Dark Void 0 80 Puts the target to sleep.
Dark Other 10 Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
75 Embargo 0 100 Target cannot use held items.
Dark Other 15 It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
84 Dream Eater 100 100 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Psychic Special 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
93 Dark Pulse 80 100 Has a 0% chance to make the target flinch.
Dark Special 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +2 +0
Base 70 90 90 125 135 90
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
216493 144493 117493 10493 9493 107493