Poliwrath #62 Diamond and Pearl
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#62 Poliwrath

Poliwrath ken sugimori artwork Normal SpritesNormal Backsprites
Poliwrath sprite
Poliwrath backsprite
Shiny SpritesShiny Backsprites
Shiny Poliwrath sprite
Shiny Poliwrath backsprite

Gender Ratio

Gender pie chart

Poliwrath - Tadpole Pokémon

Flavor Text
DiamondWith its extremely tough muscles, it can keep swimming in the Pacific Ocean without resting.
Pearl

Type:   WaterFighting
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×2
2
×1
1
×1
1
×12
½
×12
½
×1
1
×12
½
×12
½
×12
½
×2
2
×2
2
×2
2
×12
½
×1
1
×12
½

Evolutions

 

-- Level 25 -->


-- Use Item Water Stone -->


-- Trade holding King's Rock -->


Ability

Water Absorb Restores HP if hit by a Water-type move.
Damp Prevents the use of self-destructing moves.

Height

dp male trainer height

Male Trainer: 4'11"

dp Poliwrath height

Poliwrath: 4'3"


Weight

dp Poliwrath wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Poliwrath: 119 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 185 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 BubbleBeam 65 100 Has a 0% chance to lower the target's Speed by one stage.
Water Special 20 A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
1 Hypnosis 0 60 Puts the target to sleep.
Psychic Other 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
1 DoubleSlap 15 85 Hits 2-5 times in one turn.
Normal Physical 10 The target is slapped repeatedly, back and forth, two to five times in a row.
1 Submission 80 80 User receives 1/4 the damage it inflicts in recoil.
Fighting Physical 25 The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
43 DynamicPunch 100 50 Has a 100% chance to confuse the target.
Fighting Physical 5 The user punches the target with full, concentrated power. It confuses the target if it hits.
53 Mind Reader 0 0 Ensures that the user's next move will hit the target.
Normal Other 5 The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +3 +0 +0 +0
Base 90 85 95 70 70 90
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
96493 170493 100493 220493 221493 107493