Geodude #74 Diamond and Pearl
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#74 Geodude

Geodude ken sugimori artwork Normal SpritesNormal Backsprites
Geodude sprite
Geodude backsprite
Shiny SpritesShiny Backsprites
Shiny Geodude sprite
Shiny Geodude backsprite

Gender Ratio

Gender pie chart

Geodude - Rock Pokémon

Flavor Text
DiamondMany live on mountain trails and remain half buried while keeping an eye on climbers.
PearlIt is impossible to distinguish from rocks. It slams against others in contests of hardness.

Type:   RockGround
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×2
2
×12
½
×14
¼
×2
2
×12
½
×1
1
×1
1
×2
2
×12
½
×4
4
×4
4
×0
0
×1
1
×2
2
×1
1
×1
1

Evolutions

 

-- Level 25 -->


-- Trade -->


Ability

Rock Head Protects the Pokémon from recoil damage.
Sturdy It cannot be knocked out with one hit.

Height

dp male trainer height

Male Trainer: 4'11"

dp Geodude height

Geodude: 1'4"


Weight

dp Geodude wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Geodude: 44 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 255 0 73 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 35 95 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Defense Curl 0 0 Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
4 Mud Sport 0 0 All damage from Electric moves is halved until the end of the battle.
Ground Other 15 The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
8 Rock Polish 0 0 Raises the user's Speed by two stages.
Rock Other 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat.
11 Rock Throw 50 90 Inflicts regular damage with no additional effect.
Rock Physical 15 The user picks up and throws a small rock at the target to attack.
15 Magnitude 1 100 Power varies randomly from 10 to 150.
Ground Physical 30 The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
18 Selfdestruct 200 100 User faints.
Normal Physical 5 The user attacks everything around it by causing an explosion. The user faints upon using this move.
22 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
25 Rock Blast 25 80 Hits 2-5 times in one turn.
Rock Physical 10 The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
29 Earthquake 100 100 Inflicts regular damage and can hit Dig users.
Ground Physical 10 The user sets off an earthquake that strikes those around it.
32 Explosion 250 100 User faints.
Normal Physical 5 The user explodes to inflict damage on those around it. The user faints upon using this move.
36 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
39 Stone Edge 100 80 Has an increased chance for a critical hit.
Rock Physical 5 The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +1 +0 +0 +0
Base 40 80 100 20 30 30
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
449493 215493 85493 482493 469493 478493