Slowpoke #79 Diamond and Pearl
Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |

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#79 Slowpoke
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Normal Sprites | Normal Backsprites | ||
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Shiny Sprites | Shiny Backsprites | |||
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Gender Ratio
Slowpoke - Dopey Pokémon
Flavor Text | |||||||||||||||||
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Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. | ||||||||||||||||
Pearl | |||||||||||||||||
Type: ![]() ![]() | |||||||||||||||||
Resistance to Moves: | |||||||||||||||||
Attacking Type: | ![]() |
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Damage Received: | ×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×2![]() |
×2![]() |
×1⁄2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×2![]() |
×1⁄2![]() |
×1⁄2![]() |
×1![]() |
×2![]() |
Evolutions
-- Level 37 -->
-- Trade holding King's Rock -->
Ability
Oblivious | Prevents it from becoming infatuated. |
Own Tempo | Prevents the Pokémon from becoming confused. |
Height
Male Trainer: 4'11"
Slowpoke: 4'11"
Weight



Slowpoke: 79 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
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None | 190 | 0 | 99 | Medium Fast | 1,000,000 |
Moves
Level | Name | Power | Accuracy | Effect |
Type | Category | Power Points | Description | |
1 | Curse | 0 | 0 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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10 | A move that works differently for the Ghost type than for all other types. | |
1 | Yawn | 0 | 0 | Target sleeps at the end of the next turn. |
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10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
1 | Tackle | 35 | 95 | Inflicts regular damage with no additional effect. |
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35 | A physical attack in which the user charges and slams into the target with its whole body. | |
6 | Growl | 0 | 100 | Lowers the target's Attack by one stage. |
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40 | The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |
11 | Water Gun | 40 | 100 | Inflicts regular damage with no additional effect. |
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25 | The target is blasted with a forceful shot of water. | |
15 | Confusion | 50 | 100 | Has a 10% chance to confuse the target. |
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25 | The target is hit by a weak telekinetic force. It may also leave the target confused. | |
20 | Disable | 0 | 80 | Disables the target's last used move for 1-8 turns. |
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20 | For four turns, this move prevents the target from using the move it last used. | |
25 | Headbutt | 70 | 100 | Has a 0% chance to make the target flinch. |
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15 | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |
29 | Water Pulse | 60 | 100 | Has a 20% chance to confuse the target. |
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20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. | |
34 | Zen Headbutt | 80 | 90 | Has a 0% chance to make the target flinch. |
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15 | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |
39 | Slack Off | 0 | 0 | Heals the user by half its max HP. |
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10 | The user slacks off, restoring its own HP by up to half of its maximum HP. | |
43 | Amnesia | 0 | 0 | Raises the user's Special Defense by two stages. |
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20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |
48 | Psychic | 90 | 100 | Has a 0% chance to lower the target's Special Defense by one stage. |
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10 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |
53 | Rain Dance | 0 | 0 | Changes the weather to rain for five turns. |
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5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |
57 | Psych Up | 0 | 0 | Discards the user's stat changes and copies the target's. |
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10 | The user hypnotizes itself into copying any stat change made by the target. |
Stats | ||||||
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Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
EV Gain | +1 | +0 | +0 | +0 | +0 | +0 |
Base | 90 | 65 | 65 | 15 | 40 | 40 |
Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
96⁄493 | 303⁄493 | 262⁄493 | 489⁄493 | 425⁄493 | 442⁄493 |