Haunter #93 Diamond and Pearl
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#93 Haunter

Haunter ken sugimori artwork Normal SpritesNormal Backsprites
Haunter sprite
Haunter backsprite
Shiny SpritesShiny Backsprites
Shiny Haunter sprite
Shiny Haunter backsprite

Gender Ratio

Gender pie chart

Haunter - Gas Pokémon

Flavor Text
DiamondIt can slip through any obstacle. It lurks inside walls to keep an eye on its foes.
PearlIt licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.

Type:   GhostPoison
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×0



-- Level 25 -->

-- Trade -->


Levitate Gives full immunity to all Ground-type moves.


dp male trainer height

Male Trainer: 4'11"

dp Haunter height

Haunter: 5'3"


dp Haunter wdight
dp female trainer weight

Haunter: 0 lbs.   Female Trainer: 88 lbs.

Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 90 0 126 Medium Slow 1,059,860


Level Name Power Accuracy Effect
Type Category Power Points Description
1 Hypnosis 0 60 Puts the target to sleep.
Psychic Other 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
1 Lick 20 100 Has a 30% chance to paralyze the target.
Ghost Physical 30 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
1 Spite 0 100 Lowers the PP of the target's last used move by 4.
Ghost Other 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
5 Spite 0 100 Lowers the PP of the target's last used move by 4.
Ghost Other 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
8 Mean Look 0 0 Prevents the target from leaving battle.
Normal Other 5 The user pins the target with a dark, arresting look. The target becomes unable to flee.
12 Curse 0 0 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
??? Other 10 A move that works differently for the Ghost type than for all other types.
15 Night Shade 1 100 Inflicts damage equal to the user's level.
Ghost Special 15 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
19 Confuse Ray 0 100 Confuses the target.
Ghost Other 10 The target is exposed to a sinister ray that triggers confusion.
22 Sucker Punch 80 100 Only works if the target is about to use a damaging move.
Dark Physical 5 This move enables the user to attack first. It fails if the target is not readying an attack, however.
25 Shadow Punch 60 0 Never misses.
Ghost Physical 20 The user throws a punch from the shadows. The punch lands without fail.
28 Payback 50 100 Power is doubled if the target has already moved this turn.
Dark Physical 10 If the user moves after the target, this attack's power will be doubled.
33 Shadow Ball 80 100 Has a 0% chance to lower the target's Special Defense by one stage.
Ghost Special 15 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
39 Dream Eater 100 100 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Psychic Special 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
44 Dark Pulse 80 100 Has a 0% chance to make the target flinch.
Dark Special 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
50 Destiny Bond 0 0 If the user faints this turn, the target automatically will, too.
Ghost Other 5 When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
55 Nightmare 0 100 Target loses 1/4 its max HP every turn as long as it's asleep.
Ghost Other 15 A sleeping target sees a nightmare that inflicts some damage every turn.
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +2 +0
Base 45 50 45 95 115 55
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
411493 390493 402493 85493 34493 338493