Drowzee #96 Diamond and Pearl
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#96 Drowzee

Drowzee ken sugimori artwork Normal SpritesNormal Backsprites
Drowzee sprite
Drowzee backsprite
Shiny SpritesShiny Backsprites
Shiny Drowzee sprite
Shiny Drowzee backsprite

Gender Ratio

Gender pie chart

Drowzee - Hypnosis Pokémon

Flavor Text
DiamondIt can tell what people are dreaming by sniffing with its big nose. It loves fun dreams.
Pearl

Type:   Psychic
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×12
½
×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×2
2

Evolutions

 
 
 

-- Level 26 -->


Ability

Insomnia Prevents the Pokémon from falling asleep.
Forewarn Determines what moves a foe has.

Height

dp male trainer height

Male Trainer: 4'11"

dp Drowzee height

Drowzee: 3'3"


Weight

dp Drowzee wdight
dp female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Drowzee: 71 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 102 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Pound 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 The target is physically pounded with a long tail or a foreleg, etc.
1 Hypnosis 0 60 Puts the target to sleep.
Psychic Other 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
7 Disable 0 80 Disables the target's last used move for 1-8 turns.
Normal Other 20 For four turns, this move prevents the target from using the move it last used.
9 Confusion 50 100 Has a 10% chance to confuse the target.
Psychic Special 25 The target is hit by a weak telekinetic force. It may also leave the target confused.
15 Headbutt 70 100 Has a 0% chance to make the target flinch.
Normal Physical 15 The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
18 Poison Gas 0 55 Poisons the target.
Poison Other 40 A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
21 Meditate 0 0 Raises the user's Attack by one stage.
Psychic Other 40 The user meditates to awaken the power deep within its body and raise its Attack stat.
26 Psybeam 65 100 Has a 10% chance to confuse the target.
Psychic Special 20 The target is attacked with a peculiar ray. It may also cause confusion.
29 Psych Up 0 0 Discards the user's stat changes and copies the target's.
Normal Other 10 The user hypnotizes itself into copying any stat change made by the target.
32 Headbutt 70 100 Has a 0% chance to make the target flinch.
Normal Physical 15 The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
37 Swagger 0 90 Raises the target's Attack by two stages and confuses the target.
Normal Other 15 The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
40 Psychic 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Psychic Special 10 The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
43 Nasty Plot 0 0 Raises the user's Special Attack by two stages.
Dark Other 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
50 Zen Headbutt 80 90 Has a 0% chance to make the target flinch.
Psychic Physical 15 The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
53 Future Sight 80 90 Hits the target two turns later.
Psychic Special 15 Two turns after this move is used, a hunk of psychic energy attacks the target.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +0 +1
Base 60 48 45 42 43 90
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
315493 398493 402493 382493 387493 107493