Lickitung #108 Heart Gold and Soul Silver
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#108 Lickitung

Lickitung ken sugimori artwork Normal SpritesNormal Backsprites
Lickitung sprite
Lickitung backsprite
Shiny SpritesShiny Backsprites
Shiny Lickitung sprite
Shiny Lickitung backsprite

Gender Ratio

Gender pie chart

Lickitung - Licking Pokémon

Flavor Text
Heart GoldIts tongue has well-developed nerves that run to the very tip, so it can be deftly manipulated.
Soul SilverIts long tongue, slathered with a gooey saliva, sticks to anything, so it is very useful.

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Know Attack: Rollout -->


Ability

Own Tempo Prevents the Pokémon from becoming confused.
Oblivious Prevents it from becoming infatuated.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Lickitung height

Lickitung: 4'11"


Weight

hgss Lickitung wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Lickitung: 144 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 60 127 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Lick 20 100 Has a 30% chance to paralyze the target.
Ghost Physical 30 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
5 Supersonic 0 55 Confuses the target.
Normal Other 20 The user generates odd sound waves from its body. It may confuse the target.
9 Defense Curl 0 0 Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
13 Knock Off 20 100 Target drops its held item.
Dark Physical 20 The user slaps down the target's held item, preventing that item from being used in the battle.
17 Wrap 15 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 20 A long body or vines are used to wrap and squeeze the target for four to five turns.
21 Stomp 65 100 Has a 0% chance to make the target flinch.
Normal Physical 20 The target is stomped with a big foot. It may also make the target flinch.
25 Disable 0 80 Disables the target's last used move for 1-8 turns.
Normal Other 20 For four turns, this move prevents the target from using the move it last used.
29 Slam 80 75 Inflicts regular damage with no additional effect.
Normal Physical 20 The target is slammed with a long tail, vines, etc., to inflict damage.
33 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
37 Me First 0 0 Uses the target's move against it before it attacks, with power increased by half.
Normal Other 20 The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
41 Refresh 0 0 Cleanses the user of a burn, paralysis, or poison.
Normal Other 20 The user rests to cure itself of a poisoning, burn, or paralysis.
45 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
49 Power Whip 120 85 Inflicts regular damage with no additional effect.
Grass Physical 10 The user violently whirls its vines or tentacles to harshly lash the target.
53 Wring Out 1 100 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Normal Special 5 The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 90 55 75 30 60 75
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
96493 361493 192493 462493 298493 198493