Rattata #19 Heart Gold and Soul Silver
PokéSplash » Pokédex » Heart Gold and Soul Silver » Rattata #19 Heart Gold and Soul Silver
Diamond and Pearl Platinum Heart Gold and Soul Silver Black and White

PokeSplash SplashDex
Populating list Contents...




#19 Rattata

Rattata ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Rattata sprite
Female Rattata sprite
Male Rattata backsprite
Female Rattata backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Rattata sprite
Shiny Female Rattata sprite
Shiny Male Rattata backsprite
Shiny Female Rattata backsprite

Gender Ratio

Gender pie chart

Rattata - Mouse Pokémon

Flavor Text
Heart GoldIt eats anything. Wherever food is available, it will settle down and produce offspring continuously.
Soul SilverLiving wherever there is food available, it ceaselessly scavenges for edibles the entire day.

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 

-- Level 20 -->


Ability

Run Away Enables a sure getaway from wild Pokémon.
Guts Boosts Attack if there is a status problem.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Rattata height

Rattata: 1'0"


Weight

hgss Rattata wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Rattata: 8 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 255 120 57 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 35 95 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Tail Whip 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
4 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
7 Focus Energy 0 0 Increases the user's chance to score a critical hit.
Normal Other 30 The user takes a deep breath and focuses so that critical hits land more easily.
10 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Pursuit 40 100 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Dark Physical 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
16 Hyper Fang 80 90 Has a 0% chance to make the target flinch.
Normal Physical 15 The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
19 Sucker Punch 80 100 Only works if the target is about to use a damaging move.
Dark Physical 5 This move enables the user to attack first. It fails if the target is not readying an attack, however.
22 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
25 Assurance 50 100 Power is doubled if the target has already received damage this turn.
Dark Physical 10 If the target has already taken some damage in the same turn, this attack's power is doubled.
28 Super Fang 1 90 Inflicts damage equal to half the target's HP.
Normal Physical 10 The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
31 Double-Edge 120 100 User receives 1/3 the damage inflicted in recoil.
Normal Physical 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
34 Endeavor 1 100 Lowers the target's HP to equal the user's.
Normal Physical 5 An attack move that cuts down the target's HP to equal the user's HP.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 30 56 35 72 25 35
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
482493 344493 461493 187493 478493 457493