Slugma #218 Heart Gold and Soul Silver
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#218 Slugma

Slugma ken sugimori artwork Normal SpritesNormal Backsprites
Slugma sprite
Slugma backsprite
Shiny SpritesShiny Backsprites
Shiny Slugma sprite
Shiny Slugma backsprite

Gender Ratio

Gender pie chart

Slugma - Lava Pokémon

Flavor Text
Heart GoldIt never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
Soul SilverA common sight in volcanic areas, it slowly slithers around in a constant search for warm places.

Type:   Fire
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×2
2
×2
2
×12
½
×1
1
×12
½
×12
½
×2
2
×12
½
×1
1
×1
1
×12
½
×1
1
×1
1

Evolutions

 
 
 

-- Level 38 -->


Ability

Magma Armor Prevents the Pokémon from becoming frozen.
Flame Body Contact with the Pokémon may burn the attacker.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Slugma height

Slugma: 2'4"


Weight

hgss Slugma wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
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scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Slugma: 77 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 78 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Yawn 0 0 Target sleeps at the end of the next turn.
Normal Other 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
1 Smog 20 70 Has a 40% chance to poison the target.
Poison Special 20 The target is attacked with a discharge of filthy gases. It may also poison the target.
8 Ember 40 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 25 The target is attacked with small flames. It may also leave the target with a burn.
11 Rock Throw 50 90 Inflicts regular damage with no additional effect.
Rock Physical 15 The user picks up and throws a small rock at the target to attack.
16 Harden 0 0 Raises the user's Defense by one stage.
Normal Other 30 The user stiffens all the muscles in its body to raise its Defense stat.
23 Recover 0 0 Heals the user by half its max HP.
Normal Other 10 Restoring its own cells, the user restores its own HP by half of its max HP.
26 AncientPower 60 100 Has a 0% chance to raise all of the user's stats by one stage.
Rock Special 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
31 Amnesia 0 0 Raises the user's Special Defense by two stages.
Psychic Other 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
38 Lava Plume 80 100 Has a 30% chance to [burn]{mechanic} the target.
Fire Special 15 An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
41 Rock Slide 75 90 Has a 0% chance to make the target flinch.
Rock Physical 10 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
46 Body Slam 85 100 Has a 30% chance to paralyze the target.
Normal Physical 15 The user drops onto the target with its full body weight. It may also leave the target with paralysis.
53 Flamethrower 95 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Special 15 The target is scorched with an intense blast of fire. It may also leave the target with a burn.
56 Earth Power 90 100 Has a 0% chance to lower the target's Special Defense by one stage.
Ground Special 10 The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +1 +0
Base 40 40 40 20 70 40
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
449493 443493 438493 482493 221493 442493