Milotic #350 Heart Gold and Soul Silver
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#350 Milotic

Milotic ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Milotic sprite
Female Milotic sprite
Male Milotic backsprite
Female Milotic backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Milotic sprite
Shiny Female Milotic sprite
Shiny Male Milotic backsprite
Shiny Female Milotic backsprite

Gender Ratio

Gender pie chart

Milotic - Tender Pokémon

Flavor Text
Heart GoldIt’s said that a glimpse of a MILOTIC and its beauty will calm any hostile emotions you’re feeling.
Soul Silver

Type:   Water
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×12
½
×12
½
×12
½
×2
2
×2
2
×1
1
×12
½
×1
1
×1
1

Evolutions

 
 
 

-- Trade holding Prism Scale -->


Ability

Marvel Scale Ups Defense if there is a status problem.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Milotic height

Milotic: 20'4"


Weight

hgss Milotic wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Milotic: 356 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 60 0 213 Erratic 600,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Water Gun 40 100 Inflicts regular damage with no additional effect.
Water Special 25 The target is blasted with a forceful shot of water.
1 Wrap 15 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 20 A long body or vines are used to wrap and squeeze the target for four to five turns.
5 Water Sport 0 0 All damage from Fire moves is halved until the end of the battle.
Water Other 15 The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
9 Refresh 0 0 Cleanses the user of a burn, paralysis, or poison.
Normal Other 20 The user rests to cure itself of a poisoning, burn, or paralysis.
13 Water Pulse 60 100 Has a 20% chance to confuse the target.
Water Special 20 The user attacks the target with a pulsing blast of water. It may also confuse the target.
17 Twister 40 100 Has chance to make the target flinch.
Dragon Special 20 The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
21 Recover 0 0 Heals the user by half its max HP.
Normal Other 10 Restoring its own cells, the user restores its own HP by half of its max HP.
25 Captivate 0 100 Lowers the target's Special Attack by two stages if it's the opposite gender.
Normal Other 20 If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
29 Aqua Tail 90 90 Inflicts regular damage with no additional effect.
Water Physical 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
33 Rain Dance 0 0 Changes the weather to rain for five turns.
Water Other 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
37 Hydro Pump 120 80 Inflicts regular damage with no additional effect.
Water Special 5 The target is blasted by a huge volume of water launched under great pressure.
41 Attract 0 100 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Normal Other 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
45 Safeguard 0 0 Protects the user's field from major status ailments and confusion for five turns.
Normal Other 25 The user creates a protective field that prevents status problems for five turns.
49 Aqua Ring 0 0 Restores 1/16 of the user's max HP each turn.
Water Other 20 The user envelops itself in a veil made of water. It regains some HP on every turn.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +0 +2
Base 95 60 79 81 100 125
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
71493 339493 169493 147493 80493 18493