Kecleon #352 Heart Gold and Soul Silver
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#352 Kecleon

Kecleon ken sugimori artwork Normal SpritesNormal Backsprites
Kecleon sprite
Kecleon backsprite
Shiny SpritesShiny Backsprites
Shiny Kecleon sprite
Shiny Kecleon backsprite

Gender Ratio

Gender pie chart

Kecleon - Color Swap Pokémon

Flavor Text
Heart GoldIt changes its shading to match its surroundings so it can sneak up on prey. Only its belly patterns stay fixed.
Soul Silver

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×1
1
×0
0
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1

Evolutions

 
 
 
 
 

Ability

Color Change Changes the Pokémon's type to the foe's move.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Kecleon height

Kecleon: 3'3"


Weight

hgss Kecleon wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Kecleon: 48 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 200 120 132 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Thief 40 100 Takes the target's item.
Dark Physical 10 The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
1 Tail Whip 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
1 Astonish 30 100 Has a 0% chance to make the target flinch.
Ghost Physical 15 The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
1 Lick 20 100 Has a 30% chance to paralyze the target.
Ghost Physical 30 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
1 Scratch 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 Hard, pointed, and sharp claws rake the target to inflict damage.
4 Bind 15 75 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 20 Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
7 Faint Attack 60 0 Never misses.
Dark Physical 20 The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
10 Fury Swipes 18 80 Hits 2-5 times in one turn.
Normal Physical 15 The target is raked with sharp claws or scythes for two to five times in quick succession.
14 Feint 50 100 Only works if the target uses Protect or Detect on this turn.
Normal Physical 10 An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
18 Psybeam 65 100 Has a 10% chance to confuse the target.
Psychic Special 20 The target is attacked with a peculiar ray. It may also cause confusion.
22 Shadow Sneak 40 100 Inflicts regular damage with no additional effect.
Ghost Physical 30 The user extends its shadow and attacks the target from behind. This move always goes first.
27 Slash 70 100 Has an increased chance for a critical hit.
Normal Physical 20 The target is attacked with a slash of claws or blades. Critical hits land more easily.
32 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
37 Substitute 0 0 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Normal Other 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
43 Sucker Punch 80 100 Only works if the target is about to use a damaging move.
Dark Physical 5 This move enables the user to attack first. It fails if the target is not readying an attack, however.
49 Shadow Claw 70 100 Has an increased chance for a critical hit.
Ghost Physical 15 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
55 AncientPower 60 100 Has a 0% chance to raise all of the user's stats by one stage.
Rock Special 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +0 +0 +1
Base 60 90 70 40 60 120
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
315493 144493 229493 410493 298493 26493