Sealeo #364 Heart Gold and Soul Silver
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#364 Sealeo

Sealeo ken sugimori artwork Normal SpritesNormal Backsprites
Sealeo sprite
Sealeo backsprite
Shiny SpritesShiny Backsprites
Shiny Sealeo sprite
Shiny Sealeo backsprite

Gender Ratio

Gender pie chart

Sealeo - Ball Roll Pokémon

Flavor Text
Heart GoldIt has a very sensitive nose. It touches new things with its nose to examine them.
Soul Silver

Type:   IceWater
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×2
2
×1
1
×1
1
×1
1
×2
2
×1
1
×1
1
×1
1
×1
1
×12
½
×2
2
×2
2
×1
1
×14
¼
×1
1
×1
1

Evolutions

 

-- Level 32 -->


-- Level 44 -->


Ability

Thick Fat Ups resistance to Fire- and Ice-type moves.
Ice Body The Pokémon gradually regains HP in a hailstorm.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Sealeo height

Sealeo: 4'7"


Weight

hgss Sealeo wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Sealeo: 193 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 120 60 128 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Powder Snow 40 100 Has a 10% chance to freeze the target.
Ice Special 25 The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
1 Growl 0 100 Lowers the target's Attack by one stage.
Normal Other 40 The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
1 Water Gun 40 100 Inflicts regular damage with no additional effect.
Water Special 25 The target is blasted with a forceful shot of water.
1 Encore 0 100 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Normal Other 5 The user compels the target to keep using only the move it last used for three turns.
7 Encore 0 100 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Normal Other 5 The user compels the target to keep using only the move it last used for three turns.
13 Ice Ball 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Ice Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
19 Body Slam 85 100 Has a 30% chance to paralyze the target.
Normal Physical 15 The user drops onto the target with its full body weight. It may also leave the target with paralysis.
25 Aurora Beam 65 100 Has a 0% chance to lower the target's Attack by one stage.
Ice Special 20 The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
31 Hail 0 0 Changes the weather to a hailstorm for five turns.
Ice Other 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
32 Swagger 0 90 Raises the target's Attack by two stages and confuses the target.
Normal Other 15 The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
39 Rest 0 0 User sleeps for two turns, completely healing itself.
Psychic Other 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
39 Snore 40 100 Has a 0% chance to make the target flinch. Only works if the user is sleeping.
Normal Special 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
47 Blizzard 120 70 Has a 10% chance to freeze the target.
Ice Special 5 A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
55 Sheer Cold 1 30 Causes a one-hit KO.
Ice Special 5 The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +2 +0 +0 +0 +0 +0
Base 90 60 70 45 75 70
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
96493 339493 229493 377493 192493 231493