Shinx #403 Heart Gold and Soul Silver
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#403 Shinx

Shinx ken sugimori artwork Normal SpritesNormal Backsprites
MaleFemaleMaleFemale
Male Shinx sprite
Female Shinx sprite
Male Shinx backsprite
Female Shinx backsprite
Shiny SpritesShiny Backsprites
MaleFemaleMaleFemale
Shiny Male Shinx sprite
Shiny Female Shinx sprite
Shiny Male Shinx backsprite
Shiny Female Shinx backsprite

Gender Ratio

Gender pie chart

Shinx - Flash Pokémon

Flavor Text
Heart GoldThe extension and contraction of its muscles generates electricity. Its fur glows when it’s in trouble.
Soul Silver

Type:   Electric
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×12
½
×1
1
×2
2
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1

Evolutions

 

-- Level 15 -->


-- Level 30 -->


Ability

Rivalry Deals more damage to a Pokémon of same gender.
Intimidate Lowers the foe's Attack stat.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Shinx height

Shinx: 2'8"


Weight

hgss Shinx wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Shinx: 21 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 235 120 60 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Tackle 35 95 Inflicts regular damage with no additional effect.
Normal Physical 35 A physical attack in which the user charges and slams into the target with its whole body.
5 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
9 Charge 0 0 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Electric Other 20 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
13 Spark 65 100 Has a 30% chance to paralyze the target.
Electric Physical 20 The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
17 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
21 Roar 0 100 Immediately ends wild battles. Forces trainers to switch Pokémon.
Normal Other 20 The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
25 Swagger 0 90 Raises the target's Attack by two stages and confuses the target.
Normal Other 15 The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
29 Thunder Fang 65 95 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
Electric Physical 15 The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
33 Crunch 80 100 Has a 0% chance to lower the target's Defense by one stage.
Dark Physical 15 The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
37 Scary Face 0 90 Lowers the target's Speed by two stages.
Normal Other 10 The user frightens the target with a scary face to harshly reduce its Speed stat.
41 Discharge 80 100 Has a 30% chance to paralyze the target.
Electric Special 15 A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +1 +0 +0 +0 +0
Base 45 65 34 45 40 34
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
411493 303493 464493 377493 425493 458493