Buneary #427 Heart Gold and Soul Silver
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#427 Buneary

Buneary ken sugimori artwork Normal SpritesNormal Backsprites
Buneary sprite
Buneary backsprite
Shiny SpritesShiny Backsprites
Shiny Buneary sprite
Shiny Buneary backsprite

Gender Ratio

Gender pie chart

Buneary - Rabbit Pokémon

Flavor Text
Heart GoldYou can tell how it feels by the way it rolls its ears. When it’s scared, both ears are rolled up.
Soul Silver

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1



-- Friendship -->


Run Away Enables a sure getaway from wild Pokémon.
Klutz The Pokémon can't use any held items.


hgss male trainer height

Male Trainer: 4'11"

hgss Buneary height

Buneary: 1'4"


hgss Buneary wdight
hgss female trainer weight

Buneary: 12 lbs.   Female Trainer: 88 lbs.

Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 190 0 84 Medium Fast 1,000,000


Level Name Power Accuracy Effect
Type Category Power Points Description
1 Splash 0 0 Does nothing.
Normal Other 40 The user just flops and splashes around to no effect at all...
1 Pound 40 100 Inflicts regular damage with no additional effect.
Normal Physical 35 The target is physically pounded with a long tail or a foreleg, etc.
1 Defense Curl 0 0 Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
1 Foresight 0 0 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
6 Endure 0 0 Prevents the user's HP from lowering below 1 this turn.
Normal Other 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
13 Frustration 1 100 Power increases as happiness decreases, up to a maximum of 102.
Normal Physical 20 A full-power attack that grows more powerful the less the user likes its Trainer.
16 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
23 Jump Kick 85 95 If the user misses, it takes half the damage it would have inflicted in recoil.
Fighting Physical 25 The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
26 Baton Pass 0 0 Allows the trainer to switch out the user and pass effects along to its replacement.
Normal Other 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
33 Agility 0 0 Raises the user's Speed by two stages.
Psychic Other 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
36 Dizzy Punch 70 100 Has a 20% chance to confuse the target.
Normal Physical 10 The target is hit with rhythmically launched punches that may also leave it confused.
43 Charm 0 100 Lowers the target's Attack by two stages.
Normal Other 20 The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
46 Bounce 85 85 User bounces high into the air, dodging all attacks, and hits next turn.
Flying Physical 5 The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
53 Healing Wish 0 0 User faints. Its replacement has its HP fully restored and any major status effect removed.
Psychic Other 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +0 +1 +0 +0
Base 55 66 44 85 44 56
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
344493 280493 406493 140493 385493 307493