Lickilicky #463 Heart Gold and Soul Silver
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#463 Lickilicky

Lickilicky ken sugimori artwork Normal SpritesNormal Backsprites
Lickilicky sprite
Lickilicky backsprite
Shiny SpritesShiny Backsprites
Shiny Lickilicky sprite
Shiny Lickilicky backsprite

Gender Ratio

Gender pie chart

Lickilicky - Licking Pokémon

Flavor Text
Heart GoldIts saliva can decompose anything. It wraps its long tongue around things to coat them with its sticky saliva.
Soul SilverIt has space in its throat to store saliva. It can also roll up its tongue and store it in the same spot.

Type:   Normal
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1



-- Know Attack: Rollout -->


Own Tempo Prevents the Pokémon from becoming confused.
Oblivious Prevents it from becoming infatuated.


hgss male trainer height

Male Trainer: 4'11"

hgss Lickilicky height

Lickilicky: 6'7"


hgss Lickilicky wdight
hgss female trainer weight

Lickilicky: 308 lbs.   Female Trainer: 88 lbs.

Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 30 0 193 Medium Fast 1,000,000


Level Name Power Accuracy Effect
Type Category Power Points Description
1 Lick 20 100 Has a 30% chance to paralyze the target.
Ghost Physical 30 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
5 Supersonic 0 55 Confuses the target.
Normal Other 20 The user generates odd sound waves from its body. It may confuse the target.
9 Defense Curl 0 0 Raises user's Defense by one stage.
Normal Other 40 The user curls up to conceal weak spots and raise its Defense stat.
13 Knock Off 20 100 Target drops its held item.
Dark Physical 20 The user slaps down the target's held item, preventing that item from being used in the battle.
17 Wrap 15 85 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 20 A long body or vines are used to wrap and squeeze the target for four to five turns.
21 Stomp 65 100 Has a 0% chance to make the target flinch.
Normal Physical 20 The target is stomped with a big foot. It may also make the target flinch.
25 Disable 0 80 Disables the target's last used move for 1-8 turns.
Normal Other 20 For four turns, this move prevents the target from using the move it last used.
29 Slam 80 75 Inflicts regular damage with no additional effect.
Normal Physical 20 The target is slammed with a long tail, vines, etc., to inflict damage.
33 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
37 Me First 0 0 Uses the target's move against it before it attacks, with power increased by half.
Normal Other 20 The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
41 Refresh 0 0 Cleanses the user of a burn, paralysis, or poison.
Normal Other 20 The user rests to cure itself of a poisoning, burn, or paralysis.
45 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
49 Power Whip 120 85 Inflicts regular damage with no additional effect.
Grass Physical 10 The user violently whirls its vines or tentacles to harshly lash the target.
53 Wring Out 1 100 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Normal Special 5 The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
57 Gyro Ball 1 100 Power raises when the user has lower Speed, up to a maximum of 150.
Steel Physical 5 The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +3 +0 +0 +0 +0 +0
Base 110 85 95 50 80 95
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
26493 170493 100493 351493 171493 88493